Would have preffered the zip at least, if not the pbo to have a version number.
Intro
Backed by the music, this intro remains one of my favorites. A best. black out goes on too long
if it remains this length, I would put occaisional flashes of battlescene in.
opening dead soldier is startling, very Doom ][ . Opening comment about Houdan is not good.
You needed a camera shot to the Houdan town sign, or title text. Only you know it's Houdan.
Mission:
perfect use of opening credits, with perfect retry point, perfect, no nonsense eject from boat and goodbye.
THE Member of = A member of
The font used is too garish (loud) for me, but many others will like it. It is too original to get rid of.
Much better position of 'contact'.
of course I immediately got shot by 2 soldiers as I ran down road <sigh>
next go, took everyone out silently and got shot by officer hiding behind uaz <sigh>
got keys, off I go. Just as a finishing touch, would have preferred either an action to unlock vehicle, or an animation and sound of keys rattling as the unlockthe thing.
nice transition to next point. Very nice interraction on that cutscene, great use of vehicle moving into bushes to stop.
Used my retry save at this point. Again, a great way of giving player the option instead of forcing a retry. Well thought out.
got shot by patrol which were a LONG way from my start point.<sigh>
BUG
used retry and got
ponaca= (list selnica) + (list selnica1) ......
very long error text, could not see what it said at end (too long)
went back to a savegame, got cutscene again.
saved a retry and did a cheatsave
BUG
this time retry was OK, but cheatsave brought above error.
started from retry
did not see any soldiers until campfire. I was expected a 4 man patrol near or around where the uaz stopped. There were a total of 5 soldiers, I was expecting 4 and am confused.
i should have been able to use 2nd uaz
rest went ok up to prisoner camp. Not really impressed with the very strong language, it's not necessary.
Could not and cannot get out of that damn truck alive. I am immediately shot each time every time.
this section remains buggy as before, and in this case is worse than before. (i unloaded my rifle, but took back my nvg and binoculars)
stopping here because of the above scripting bug, and the futile attempts on my part for getting out of truck. I suspect that if I started again from an earlier savegame I _could_ get out of truck, and the fight would start a bit later, but, start it would. This has to be fixed, it is far to buggy and random. The player must be able to get into the walls of the prison camp each time every time. You haven't done enough here to fix this or warrant further testing. It was the only major flaw of the first version and hasn't been corrected.