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Author Topic: New C130  (Read 16329 times)

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Schoeler

  • Guest
Re:New C130
« Reply #30 on: 09 Mar 2003, 20:02:20 »
Very, very good work.  I'm glad someone with talent finally undertook an upgraded C-130 project on.  The first one was nice, but this one seems even better.  It would be nice to have the jumpers standing and exiting the aircraft from the ramp.  I've been waiting for something like this for awhile now. 8)

DeLiltMon

  • Guest
Re:New C130
« Reply #31 on: 09 Mar 2003, 21:01:43 »
5 hours work! You must have nearly worn your mouse out to create that in 5 hours! It's looking really good and I think it's just what OPF needs, and an RAF version would be sweet too  :thumbsup: :afro:

DeLiltMon

  • Guest
Re:New C130
« Reply #32 on: 09 Mar 2003, 21:30:18 »
Have a look at these search results, there's a couple of good cockpit shots in there:
http://images.google.com/images?q=hercules+cockpit&ie=UTF-8&oe=UTF-8&hl=en
http://images.google.com/images?hl=en&lr=&ie=UTF-8&oe=UTF-8&safe=off&q=c-130+cockpit

And there's a sound pack for MS Flight Sim here (actually there's 2 by the same guy, the newer one is further down the page):
http://www.simviation.com/fsdsounds.htm
« Last Edit: 09 Mar 2003, 21:59:27 by DeLiltMon »

Bosniarat

  • Guest
Re:New C130
« Reply #33 on: 09 Mar 2003, 22:31:12 »
http://www.airforce-technology.com/projects/hercules/index.html
My entry i hope is not too late but this shows the Cockpit of a J model C-130
Hope this helps

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #34 on: 10 Mar 2003, 03:05:18 »
Well there has been a slight delay. Something came up and I wasen't able to work on it as much as I would have liked. I have two problems. One is with the back ramp and the other is with the landing gear. The rear wheals retract fine it is just the front wheel goes up above the plane. The ramp is fine, it just turns too far and goes into the ground.

Wires

  • Guest
Re:New C130
« Reply #35 on: 10 Mar 2003, 04:00:13 »
Sounds like you need to fix your angles and rotation point for the from wheel

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #36 on: 10 Mar 2003, 05:48:20 »
Well I was able to fix the rear ramp and I have gotten the c130 ingame. I am just now finishing up the exterior textures. What I need is a utility that has the USAF font so that I dont have to draw out my letters. I will get more pics shortly.

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #37 on: 10 Mar 2003, 06:26:08 »
Some new pics.

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #38 on: 10 Mar 2003, 06:26:56 »
3 more

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #39 on: 10 Mar 2003, 06:28:06 »
2 more

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #40 on: 10 Mar 2003, 06:31:06 »
Last One. I still have more thigs to add to the outside. I might spruce up the exterior fuselage texture.  But I have to add some numbers, warning markings and things such as that. I havent even started the interior textures yet, But I will tomarrow. cause its 10:30 here and I have school tomarrow. It woulda been spring break but our teachers had a strike and now I have no vacations whatsoever and I have to go to school on saturdays >:(.

Wires

  • Guest
Re:New C130
« Reply #41 on: 10 Mar 2003, 07:01:09 »
Could we have some shots that give us an idea on scale? looking a little small at the moment IMO

registered_fugitiv

  • Guest
Re:New C130
« Reply #42 on: 10 Mar 2003, 08:20:12 »
looking good dude :thumbsup:
going to school on saturdays no vacations whatsoever they must have been on strike for awhile, feel sorry for ya dude
« Last Edit: 10 Mar 2003, 08:23:21 by registered_fugitiv »

DeLiltMon

  • Guest
Re:New C130
« Reply #43 on: 10 Mar 2003, 11:47:44 »
 8)

SpclFrcsSnpr

  • Guest
Re:New C130
« Reply #44 on: 10 Mar 2003, 23:34:42 »
It is a little small at the moment but that will change ;) I figure it is about half of its final size. But right now I think it is still bigger than the old one.
« Last Edit: 11 Mar 2003, 03:34:45 by SpclFrcsSnpr »