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Author Topic: New C130  (Read 16328 times)

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SpclFrcsSnpr

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Re:New C130
« Reply #75 on: 19 Mar 2003, 01:15:34 »
Okay I don't wan't that to stay there. Right now I am finishing with the new textures. I got permission from the maker of the first c130 to use the textures of his cockpit so din't have to woryr about that. What I do need is scripts t5o add to the addon. So anyone who has a script that I can  use please tell me. I am interested in the group eject one and the 21vb cargo script. So If you aare the maker of these scripts please post!
« Last Edit: 19 Mar 2003, 03:33:46 by SpclFrcsSnpr »

Offline Lt_Phoenix

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Re:New C130
« Reply #76 on: 19 Mar 2003, 15:42:59 »
21VB's page is here:

http://www.21vb.dk/

It's in danish though, so you'll have to find "kontakt os" on the right side of the page.
In memory of Police Chief Inspector Arne Sigve Klungland 1950 - 2004
Killed in the line of duty 5. April 2004




Check out the new Norwegian Forces Studio's temporary site at: http://marsuitor.tripod.com/mmb/

DeLiltMon

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Re:New C130
« Reply #77 on: 19 Mar 2003, 16:04:55 »
From Gandalf 21vb's profile:
gandalf@21vikings.dk

Britboy

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Re:New C130
« Reply #78 on: 19 Mar 2003, 19:30:49 »
I would prefer a version with no scripts included as well

Too-Tall

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Re:New C130
« Reply #79 on: 21 Mar 2003, 06:28:34 »
duuuude the C130 cockpit textures were streched and non funtional...plz for hte love of god make or find better working textures..with the art horizon, speed, alt, adn otehr various working meters and gauges

Gunship

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Re:New C130
« Reply #80 on: 21 Mar 2003, 20:53:05 »
Im sorry SpclFrcsSnpr i  forget but now i post pics at my page!

http://www.ofp.at

Schoeler

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Re:New C130
« Reply #81 on: 09 Apr 2003, 07:39:32 »
How is this project going?

Tigershark

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Re:New C130
« Reply #82 on: 10 Apr 2003, 04:04:09 »
Yeah...how is it going...looks like it has great potential.

SpclFrcsSnpr

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Re:New C130
« Reply #83 on: 11 Apr 2003, 03:01:06 »
Sorry guys but this project is lost in some of my other projects :-[. What I need is help in the texturing department. So anyone tyhat can texture, please contact me if you want to help. I also have a couple other models that need it as well.

SpclFrcsSnpr

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Re:New C130
« Reply #84 on: 11 Apr 2003, 03:03:30 »
Now a pic of my uh-1n

SpclFrcsSnpr

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Re:New C130
« Reply #85 on: 11 Apr 2003, 03:05:43 »
So you see I am a modeler and not much of a texturer, but I am trying to get better at texturing. But if you want to help on any of these just email me at GoArmy86@aol.com. I have gotten all of them ingame and they work so no help needed doin that ;)

Coporal_Punishment

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Re:New C130
« Reply #86 on: 11 Apr 2003, 07:06:56 »
Wow they look good tought about a job with BAS

SpclFrcsSnpr

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Re:New C130
« Reply #87 on: 11 Apr 2003, 18:44:58 »
I don't know if BAS is lookin for anybody, but I also think they have to invite you to become part of the team.

Navy Captain

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Re:New C130
« Reply #88 on: 11 Apr 2003, 20:59:20 »
Why don't you ask Vixer at BAS if he can skin your moddels, he's a prety talented texturer.....

Offline Messiah

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Re:New C130
« Reply #89 on: 11 Apr 2003, 23:16:12 »
he's also a very busy one
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