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Author Topic: Mando Missile ArmA (ACCEPTED)  (Read 117926 times)

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Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #345 on: 09 Dec 2008, 22:42:36 »
If you are getting any errors I assume it is because you are modifying manually the script. 2.35 beta is for testing purposes, not to be modified.

Offline Luke

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #346 on: 10 Dec 2008, 01:45:53 »
I did.  :whistle:
(for my own purposes of adding realism).

Just trying to allow the gattling gun to shoot in larger bursts,
and the other to shoot in single rounds,
and add a howitzer.

I was wondering if you could do that in the next beta.

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Offline Ironman

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #347 on: 12 Dec 2008, 19:48:00 »
Mandoble is there some way you can make the camera on the bottom of the UH60 as well.  Also, can the cameras be viewed by people other than the pilot, commander, gunner; lets say a man on the ground can just look through it but not use the weaponry?

So basicly have a recon camera on the bottom of a Blackhawk is my request and letting soldiers on the ground look through it.
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Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #348 on: 13 Dec 2008, 09:26:20 »
Yes and no, you can attach tv systems to any type of vehicle, but only the unit activating that camera inside the chopper will be able to use it. The unit may be driver, gunner or comander.

Offline Ironman

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #349 on: 14 Dec 2008, 07:42:47 »
So are you saying you don't want to implement that in this pack, or that it is impossible, using these scripts, to have a person outside the chopper activate the camera script?

Basically, is there no parameter I can switch so that people on the ground can access the camera system?
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Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #350 on: 14 Dec 2008, 09:27:46 »
Actually you cannot do that using any parameter, and no, that will not be part of mando missile system. In fact what you are asking for is more aligned with the functionality of mando bombs than with mando missile. The new missile TV camera is a derivation of mando bombs air support console camera.

Offline Ironman

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #351 on: 14 Dec 2008, 17:37:33 »
ok thanks, I'll look into that instead.
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Offline Luke

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #352 on: 23 Dec 2008, 04:53:52 »
Mando,

I do not see how you keep track of the laser dot.

What variable is it set to and how do you detect it?

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Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #353 on: 23 Dec 2008, 08:37:49 »
The laser creates an object, "LaserTarget" base class. You only need to detect it as any other object in the map.

Offline Luke

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #354 on: 24 Dec 2008, 02:10:17 »
In this I get it as a blah_blah-blah.p3d object, then a null (bool scalar array oxxxxxxoxfowhiefow thing) if I set it to a variable or put it in an array then hint format ["%1",_variable].

What should I do?

Luke
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Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #355 on: 24 Dec 2008, 03:19:01 »
No idea what you are trying to do, but for sure it is not mando missile related. Definitively off topic here, better to use the general scripting forum to ask questions about objects, classes or .p3d things.

Offline USM-CPT.Dyson

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #356 on: 27 Dec 2008, 07:59:43 »
Anything new going to be released mando? Like....MMA 2.35 lol
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Offline Manzilla

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #357 on: 27 Dec 2008, 15:34:51 »
:dry:

Okay. I'm going to have to insist that all further posts on this thread are on topic. Perpetually asking "is it ready yet?" is not helpful to anyone. When there is further information to announce, Mandoble will announce it. OFPEC is a place for learning, not for expressing impatience.

Any members who pester Mandoble about his resources either in the forum threads or by PM will risk a ban.

Sorry for pulling up a quote but this should be noted. I'd hate to see you get banned if you didn't see it.

Offline Mandoble

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #358 on: 27 Dec 2008, 19:46:38 »
Well, I planned to move more things from 2.4 to 2.35, but this might take a lot of time that I have not. Definitively 2.4 will not see the light in the near future and 2.35 beta has been out for too much time now. You are right, it is time to release last 2.35. Expect it in no more than two weeks.

Offline USM-CPT.Dyson

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Re: Mando Missile ArmA (ACCEPTED)
« Reply #359 on: 29 Dec 2008, 00:58:53 »
Good to hear! Sorry it just came out. I don't even remember even typing it.  :P
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