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Author Topic: Ballistic Addon Studios Update Thread  (Read 298570 times)

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m21man

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1035 on: 09 Oct 2003, 01:03:54 »
Quote
Is there a way to get the african civ or resistance throw rocks at cars and armor?

Maybe you could play around with these:
http://www.ofpec.com/addons_depot/index.php?ID=168

redfox

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1036 on: 09 Oct 2003, 01:37:30 »
BAS new addon alreadly has them in there. I thought mabey you would just change the threat of what they throw at. But I not going to go through there code.

KyleSarnik

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1037 on: 09 Oct 2003, 01:39:08 »
Quote
Its not possible to change the animation without it changing how the person holds all weapons, so it will mess it up for normal rifles. Sorry, but thats the way OFP is.

http://invasion1944.operation-flashpoint.de/index2.php

Offline Noon416

  • Old Bugger
  • Former Staff
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Re:Ballistic Addon Studios Update Thread
« Reply #1038 on: 09 Oct 2003, 02:29:05 »
Quote
Is there a way to get the african civ or resistance throw rocks at cars and armor? Right now they just stand / lay there. Just wondering

Well, I haven't tested on cars/armour (I'm at work so I can't test now), but if you use a normal "Destroy" waypoint targetting a group of soldiers, they go for it with vigour. :)

And I can tell ya, 3-4 thumps across the head and your soldier is not going to be getting up any time soon. ;)

So try a destroy waypoint as a start...
"If a man talks in the woods and no woman hears him, is he still wrong?"

DeadMeatXM2

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1039 on: 09 Oct 2003, 11:10:07 »
http://invasion1944.operation-flashpoint.de/index2.php


That affects the way that soldier will hold ALL weapons. So even if he pics up a rifle with no mag or grip there to hold, he will still hold it like that.

You've asked, we've said no, drop the subject please.

Iwesshome

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1040 on: 09 Oct 2003, 13:08:34 »
I have a question about the campaign:
In the 3rd map of insurgency, the militia ammo dump,
I was playing through it and the CAS Helo destroyed the MG's on the hill before i had blown the 2 ammo dumps...and it started the whole "mission complete" scene, and then dropped back into the game....i then blew the 2 ammo dumps and nothing happened......

So does this mean that i cant get rid of those pesky hill MG's before i blow the ammo dumps?

Great mission by the way
Dude,

How were you able to blow up the dumps? I have been unable to accomplish this. I set up charges and everything but no success.

m21man

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1041 on: 09 Oct 2003, 15:08:50 »
Iwesshome and The_Dude, the mission is very buggy. If you want to keep your sanity and play the next mission, use the most powerful weapon of all: The ENDMISSION cheat :P .

Iwesshome

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1042 on: 09 Oct 2003, 19:36:53 »
The "endmission" cheat?  :o

Tell Me.... Tell Me  ;D

Iwesshome

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1043 on: 09 Oct 2003, 21:15:31 »
The "endmission" cheat?  :o

Tell Me.... Tell Me  ;D
Never mind... I found it  ;D
Never needed cheats before for this game  ;)

The_Dude

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1044 on: 09 Oct 2003, 21:23:27 »
Hows this cheat work?  Id like to move past this unfortunate little mission...

m21man

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1045 on: 09 Oct 2003, 21:51:41 »
Press LEFT SHIFT and the MINUS sign on the numberpad. A cheat box will not appear. Type endmission to instantly end the mission.

redfox

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1046 on: 09 Oct 2003, 23:24:57 »
Well, I haven't tested on cars/armour (I'm at work so I can't test now), but if you use a normal "Destroy" waypoint targetting a group of soldiers, they go for it with vigour. :)

And I can tell ya, 3-4 thumps across the head and your soldier is not going to be getting up any time soon. ;)

So try a destroy waypoint as a start...

The Civ already do this! But what I would like to see, example "U.S. convoy moving through a village and civ throwing rock at the convoy." :-) Anyone know?

Offline Arctic

  • Members
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  • In Utero
Re:Ballistic Addon Studios Update Thread
« Reply #1047 on: 10 Oct 2003, 19:59:27 »
I love those hidden tunnel buildings on Tonal! They rock!  :P
I thought I'd just let you know that the one at BF25 somewhat floats off the water and allows the player to enter anywhere through the walls.

m21man

  • Guest
re:Ballistic Addon Studios Update Thread
« Reply #1048 on: 10 Oct 2003, 22:23:46 »
Happened to me to, but the other tunnels work fine. Speaking of tunnels, that would be a great idea for a large team deathmatch. Just have one squad at one end of the swamp, and the other at the opposite side. Each time has a boat and a mounted machinegun at their starting point. Of course, you can only go a maximum of 5 meters away from the swamp or you are automatically killed. The caves would definitely make for some good CQB.
« Last Edit: 10 Oct 2003, 22:25:03 by m21man »

KamikazePilot

  • Guest
Re:Ballistic Addon Studios Update Thread
« Reply #1049 on: 11 Oct 2003, 04:02:51 »
No, you can install Resistance directly ontop of 1.0 if you want.
So you only need 1.0 -> 1.75 -> 1.91 and finally 1.92 beta.

do i have to install red hammer too?