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Author Topic: [ALPHA] RTE V for ArmA 2 *do not submit*  (Read 6176 times)

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Offline i0n0s

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[ALPHA] RTE V for ArmA 2 *do not submit*
« on: 23 Jul 2009, 19:50:24 »





A public alpha for ArmA 2 is available.

Used scripts:
Requires CBA

Please note that this is an alpha version!

This version does contain bugs.
Please report bugs in my bugtracker.

Also note that export is disabled in this version. It will get enabled in future version.

Download
« Last Edit: 03 Sep 2009, 02:44:48 by i0n0s »

Offline loki72

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #1 on: 23 Jul 2009, 20:10:20 »
 :clap:

nice work.. been testing this.

let's hope A2  1.3 comes out soon.. so mission makers can have their favorite tool. (talking about disabled export)


Offline kju

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #2 on: 23 Jul 2009, 20:32:13 »
Congratz  :good:

Will test tonight and give feedback.
That said your news post need serious more explanation and details what RTE V is.  ;)

Offline Kremator

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #3 on: 23 Jul 2009, 21:23:27 »
Wonderful news ... downloading and testing now !

Let the fun begin.

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #4 on: 24 Jul 2009, 20:16:11 »
Thanks for the feedback.
Just a few additions I forgot to write about:

RTE Capture is not required for this alpha version!

To install it, simple copy ION_RTE.pbo and ION_RTE_Dta.pbo into a mod folder of your choice (I would prefer @RTEditor ;) )

The old manual still is valid for the handling of RTE V for ArmA 2.

Offline loki72

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #5 on: 25 Jul 2009, 00:00:03 »
i0n0s.. can you put a link to the tutorial videos and manual on the first post.

might help people who are new to RTE to grasp the complex nature of it.

though it takes around 5-6 hours of messing around with it to become comfortable with it. the time it saves and the depth of the scenarios that can be made/generated is incredible.

 :)




Offline kju

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #6 on: 25 Jul 2009, 07:54:15 »
Here is the RTE V release post with all the info of A1.
Make sure to check it out for the videos and all the information.  :good:

Offline loki72

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #7 on: 26 Jul 2009, 19:52:14 »
thanks kju

 :clap:

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #8 on: 03 Sep 2009, 02:51:47 »
Just a big update:

I finally got a new version of RTE Capture ready which supports ArmA II.

What does this mean?
Easy: You now can set the ArmA II profiles easily!

Is this all? ???
*err* No!  :D
Export is working for ArmA II. Shortly: The full power of the RTE V is now unleashed in ArmA II!

You can find here the download of RTE Capture (Setup.X.exe). It will install RTE automatically.

Here is a manual for RTE Capture

Please note that this is still an alpha version since I haven't fixed the bugs of RTE from the last alpha. But work in progress and since I have completed the RTE Capture, I can focus on RTE.

Offline kju

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #9 on: 03 Sep 2009, 16:19:10 »
Congratz i0n0s  :good:

How about a brief, bullet point list/summary for new people to list what you can do with RTE, like

* Build missions and save them
* 3d editor to place objects in easily in the world
* Multiplayer editor: allows multiple people at the same time work on a mission
* Game master mode: one or more guys have the ability to modify a running mission the fly

Offline MRO204

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #10 on: 04 Sep 2009, 02:17:10 »
When i installed the new RTE Capture, it installed the Arma 1 RTE into my Arma 2 Dir, is there a working Arma 2 RTE that i can use with this yet or not? How do i set up the Arma 2 RTE, im after this RTE for arma 2 so much my life depends upon it :P keep up the hard work!

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #11 on: 04 Sep 2009, 14:13:27 »
http://rte.jonasscholz.de/blog/2009/09/03/rte-capture-manual?page=6
Make sure your paths to Armed Assault and ArmA II are set correctly (Compare with the picture).

From the pbos, there is only a size different between A1 and A2, the names stayed the same ;)

Offline MRO204

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #12 on: 04 Sep 2009, 21:09:11 »
Ah i got it working, thanks  :good:

Man i love it! makes things so much easyer!!  :cool2:

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #13 on: 26 Sep 2009, 02:00:33 »
Just a small update:

To speak with the words of a red car: "Yeah, I am Speed!"

I've improved the speed of the RTE. Previously I could place two groups, then the RTE gets unusable. Now I can place four groups and the RTE gets a little slower. So it works. At least for me  :cool2:
I hope that other can report the same :)

To update the RTE simply run an manual update in RTE Capture.

Offline MRO204

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #14 on: 04 Oct 2009, 18:59:28 »
Since the update i havnt hd any problems  :good: i tried placeing down multiple units at once then it started to go funny, but if you do units/objects one by one, or one or two at a time (C+P) its alright.. Good Job!!  :D