OFPEC Forum
Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting Resources Beta Testing & Submission => Topic started by: i0n0s on 23 Jul 2009, 19:50:24
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(http://www.jonasscholz.de/gallery2/download/1186-2/arma2+2009-07-23+18-47-23-01.jpg) (http://www.jonasscholz.de/gallery2/view/ArmA/RTE/arma2+2009-07-23+18-47-23-01.jpg.html)
(http://www.jonasscholz.de/gallery2/download/1188-2/arma2+2009-07-23+18-49-13-78.jpg) (http://www.jonasscholz.de/gallery2/view/ArmA/RTE/arma2+2009-07-23+18-49-13-78.jpg.html)
(http://www.jonasscholz.de/gallery2/download/1190-2/arma2+2009-07-23+18-50-31-04.jpg) (http://www.jonasscholz.de/gallery2/view/ArmA/RTE/arma2+2009-07-23+18-50-31-04.jpg.html)
(http://www.jonasscholz.de/gallery2/download/1192-2/arma2+2009-07-23+18-51-11-20.jpg) (http://www.jonasscholz.de/gallery2/view/ArmA/RTE/arma2+2009-07-23+18-51-11-20.jpg.html)
A public alpha for ArmA 2 is available.
Used scripts:
- KRON_Strings (http://kronzky.info/snippets/strings/index.htm)
- SPON_LOS (http://www.ofpec.com/forum/index.php?topic=32025.0)
- Set pitch / bank functions by General Barron (http://forums.bistudio.com/showthread.php?t=67384)
Requires CBA (http://dev-heaven.net/projects/show/cca)
Please note that this is an alpha version!
This version does contain bugs.
Please report bugs in my bugtracker (http://rte.jonasscholz.de/bugs/bug_report_page.php).
Also note that export is disabled in this version. It will get enabled in future version.
Download (http://rte.jonasscholz.de/blog/2009/06/19/download)
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:clap:
nice work.. been testing this.
let's hope A2 1.3 comes out soon.. so mission makers can have their favorite tool. (talking about disabled export)
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Congratz :good:
Will test tonight and give feedback.
That said your news post need serious more explanation and details what RTE V is. ;)
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Wonderful news ... downloading and testing now !
Let the fun begin.
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Thanks for the feedback.
Just a few additions I forgot to write about:
RTE Capture is not required for this alpha version!
To install it, simple copy ION_RTE.pbo and ION_RTE_Dta.pbo into a mod folder of your choice (I would prefer @RTEditor ;) )
The old manual (http://rte.jonasscholz.de/manual) still is valid for the handling of RTE V for ArmA 2.
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i0n0s.. can you put a link to the tutorial videos and manual on the first post.
might help people who are new to RTE to grasp the complex nature of it.
though it takes around 5-6 hours of messing around with it to become comfortable with it. the time it saves and the depth of the scenarios that can be made/generated is incredible.
:)
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Here is the RTE V release post (http://www.ofpec.com/forum/index.php?topic=32127.0) with all the info of A1.
Make sure to check it out for the videos and all the information. :good:
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thanks kju
:clap:
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Just a big update:
I finally got a new version of RTE Capture ready which supports ArmA II.
What does this mean?
Easy: You now can set the ArmA II profiles easily!
Is this all? ???
*err* No! :D
Export is working for ArmA II. Shortly: The full power of the RTE V is now unleashed in ArmA II!
You can find here the download of RTE Capture (http://rte.jonasscholz.de/blog/2009/06/19/download) (Setup.X.exe). It will install RTE automatically.
Here is a manual for RTE Capture (http://rte.jonasscholz.de/blog/2009/09/03/rte-capture-manual)
Please note that this is still an alpha version since I haven't fixed the bugs of RTE from the last alpha. But work in progress and since I have completed the RTE Capture, I can focus on RTE.
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Congratz i0n0s :good:
How about a brief, bullet point list/summary for new people to list what you can do with RTE, like
* Build missions and save them
* 3d editor to place objects in easily in the world
* Multiplayer editor: allows multiple people at the same time work on a mission
* Game master mode: one or more guys have the ability to modify a running mission the fly
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When i installed the new RTE Capture, it installed the Arma 1 RTE into my Arma 2 Dir, is there a working Arma 2 RTE that i can use with this yet or not? How do i set up the Arma 2 RTE, im after this RTE for arma 2 so much my life depends upon it :P keep up the hard work!
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http://rte.jonasscholz.de/blog/2009/09/03/rte-capture-manual?page=6 (http://rte.jonasscholz.de/blog/2009/09/03/rte-capture-manual?page=6)
Make sure your paths to Armed Assault and ArmA II are set correctly (Compare with the picture).
From the pbos, there is only a size different between A1 and A2, the names stayed the same ;)
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Ah i got it working, thanks :good:
Man i love it! makes things so much easyer!! :cool2:
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Just a small update:
To speak with the words of a red car: "Yeah, I am Speed!"
I've improved the speed of the RTE. Previously I could place two groups, then the RTE gets unusable. Now I can place four groups and the RTE gets a little slower. So it works. At least for me :cool2:
I hope that other can report the same :)
To update the RTE simply run an manual update in RTE Capture.
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Since the update i havnt hd any problems :good: i tried placeing down multiple units at once then it started to go funny, but if you do units/objects one by one, or one or two at a time (C+P) its alright.. Good Job!! :D
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any chance of this getting an update for OA? the built in 3d editor in arma2 is nowhere near good as this yet.
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The problem is that I don't have OA and also have a lack of motivation.
Most important step would be to support JayArmA2Lib...
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:weeping:
Any idea what could bring back or give you new motivation again? :-[
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The problem is that I don't have OA and also have a lack of motivation.
Most important step would be to support JayArmA2Lib...
man, rte was way better than bis own 3d editor - hopefully you find the motivation to update one of the most crucial tools for editing that i know of.
cheers
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Can we simply send you a copy and you give OA a try i0n0s. :scratch: :P ;)
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In a month or so yes ;)
Currently I have to bring some "knowledge" into my head and so I only have little time to do something different.