Some problems solved for the LSSC, but there are still some issues with the shortened VC models which btw look great..(good job ebud!). However they sink into the ground a bit when they lie down...which I think is not good for gameplay reasons. US units have work to do still on them.
1) Correct the Air Cav models (6 models)
2) Redo the VC/NVA models (11 models but we will have to cut this down)
3) make new Army/Marine units (5 models)
4) implement pistol and nvgs into all the new models
5) revise models and coding for weapons (m1911, m79, rpg7 (Kegs) done, the rest to do )
6) New helicopters (4 models if we include a LOH)
7) new boat (1 model)
revise Ia Trang Island
9) get a working PRC-25 and VC/NVA equiv radio
Just a few comments on the VC models. Looks like they cannot be actual size. The reasons are ( please correct me if you can prove that this can be really fixed )
1. When you shorten the model and drop it so that it doesn't walk on air, the animations think it is the original size and try to move the 3d points to their old locations, and the weapon satys in it's old location in relation to the body.
2. When this is "fixed", the models sink about 6 inches into the ground once killed or going prone.
3. If this is fixed, the model raises 6 inches above the ground when walking and running. Back to square one.
I had thought that the body "laying in mud" could be put up with, but in reality you'd never notice the height difference except possibly with the civilan units, but those need to work as well since they will also be classed as resistance soldiers.
SO, all the VC and NVA will be the same height as the US units. That is, unless someone has figured this out.
The boat.... ST did something and fixed a few things on the boat, so I can now go back and finish the thing next week.
Evis is finishing the PT 76 model, config and tagging, and I'll add the textures. The model is really, really nice.
All the news I have... not as exciting as Huey Gunships
Ebud