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Author Topic: SEB Nam Pack 2.0  (Read 159709 times)

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Vyper

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Re:SEB Nam Pack 2.0
« Reply #135 on: 25 Aug 2002, 17:24:36 »
B-52's are just ridiculous in OFP.....high altitude=not being able to see the ground, graphics glitches (that big green thing) and just poor. Artiliary yes good idea. M113........considering the SEB island is Ia Trang and this was rugged terrain pretty much unpassible by ground vehicles, this would be pretty useless.

With FlipeR's tool being released soon enough, maybe we could just edit the origionals to be Nam ones. A posiblity if there is an armour pack maybe.

Vyper

Nokic

  • Guest
Re:SEB Nam Pack 2.0
« Reply #136 on: 25 Aug 2002, 19:03:37 »
And another question:
What weapons do you release?
M16A1?
M2A1 Grease Gun?
M79?
.........

Tell me please  :o

Nokic

  • Guest
Re:SEB Nam Pack 2.0
« Reply #137 on: 25 Aug 2002, 19:06:27 »
... With FlipeR's tool being released soon enough, maybe we could just edit the origionals to be Nam ones ...
We made a Nam M113

Vyper

  • Guest
Re:SEB Nam Pack 2.0
« Reply #138 on: 25 Aug 2002, 20:04:57 »
but was it just a retexture job BeErZyMoTiC?

and to answer your question kinda, this is just a guess and going from the version 1 weapons

Obviously i think we can assume that the M16A1, M60, M79, AK-47 are going to be inclueded.....I would assume the LAW, SKS, NVAR/NVA and VC Machine guns (don't know names, sorry) and a few other non-us weapons

I think we can expect a Colt 1911A1 and its eastern side brother as well as M14, CAR-15 and a couple of sniper rifles.

Basically better versions of what was in the origional and a few extra's i would think

Hope that helps

Vyper

Big-Boss

  • Guest
Re:SEB Nam Pack 2.0
« Reply #139 on: 25 Aug 2002, 21:28:59 »
And another question:
What weapons do you release?
M16A1?
M2A1 Grease Gun?
M79?
.........

Tell me please  :o

I don't particularly wish to be a lamer and correct you, but I'll do it anyway: The M2 was a light .30 carbine used by airborne troops in Korea, the M3A1 "Grease Gun" (the gun to which you refer), was a .45 calibre SMG developed during WW2 and used right up untill 'Nam (Advent of CAR15)

T.S.C.Plage

  • Guest
Re:SEB Nam Pack 2.0
« Reply #140 on: 25 Aug 2002, 22:24:18 »
Hi mates,

I've begun my so called "'Nam-Database" on my page.
At the moment there's not much to find only some weapons but I'm trying to show more stuff in the next time.

If you take a look you'll notice that the CT 56 from the first 'Nam pack is only a chinese made AK-47 and for that
the team should choose on version...that's enough.

'Nam-Database

Greetz
Plage

Nokic

  • Guest
Re:SEB Nam Pack 2.0
« Reply #141 on: 25 Aug 2002, 23:53:57 »
but was it just a retexture job BeErZyMoTiC?...
Yeah, but i like it, looks really cool if three M113Â's drive in front and three MArine Platoons follow them. Quite cool!!  8)

And Sorry, i mean M3A1 Grease Gun. Hope its in the Pack ;D
« Last Edit: 25 Aug 2002, 23:55:18 by BeErZyMoTiC »

RedDragon

  • Guest
Re:SEB Nam Pack 2.0
« Reply #142 on: 26 Aug 2002, 00:24:12 »
B-52's are just ridiculous in OFP.....high altitude=not being able to see the ground, graphics glitches (that big green thing) and just poor. Artiliary yes good idea. M113........considering the SEB island is Ia Trang and this was rugged terrain pretty much unpassible by ground vehicles, this would be pretty useless.

With FlipeR's tool being released soon enough, maybe we could just edit the origionals to be Nam ones. A posiblity if there is an armour pack maybe.

Vyper

what make syou think that this nam pack is going to be used on only the IA Drang map? And also, about the B-52, it doesnt matter if you fly it or not. It would still look nice in airbases. I have though of another addon too, what about sandbag hooches? ya know the building the grunts stayed in, Get rid of those original unrealistik OFP barracks.  :gunman:
« Last Edit: 26 Aug 2002, 00:25:01 by RedDragon »

Dirtman

  • Guest
Re:SEB Nam Pack 2.0
« Reply #143 on: 26 Aug 2002, 00:38:25 »
I think a group of "Static" aircraft would be a asset to OFP.  Such as the B-52,F-4,A-4,C-130,Mig-17 and Mig-21 for just a few.  Plus a dammaged (see still spelling in OFP) model.  Just using a normal model on the ground and dammaging just don't look right.  Maybe  a foward half of the B-52 with a section of wing and the tail way back to simulate a crash landing or just sections of aircraft such as "B52F"(front),"B52R(back),F4W(total crash) or something like that.  This way you could set up your own crash sites.   Some good SAR missions and recovery ops could be planned.  Oh less not forget the helos.  
« Last Edit: 26 Aug 2002, 00:39:06 by Dirtman »

RedDragon

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Re:SEB Nam Pack 2.0
« Reply #144 on: 26 Aug 2002, 01:01:14 »
LRRPS, need i say more?

Offline Messiah

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Re:SEB Nam Pack 2.0
« Reply #145 on: 26 Aug 2002, 02:20:44 »
Long Range Reconnaisance Patrols - S?

 ::)
Proud Member of the Volunteer Commando Battalion

T.S.C.Plage

  • Guest
Re:SEB Nam Pack 2.0
« Reply #146 on: 26 Aug 2002, 02:23:10 »
Hmmmph...on which "Air Base" you want to start the B-52s?
A new island called "B-52 start up base" with a 2,5 km (ca. 2 miles) runway?  ;D ;D ;D

If you need area bombardements you can simulate some...

A plane or chopper wreck addon (object) would be nice!

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #147 on: 26 Aug 2002, 02:26:53 »
er making wrecks of all the stuff in the pack would probably double the download size and also the time it takes till release...

Eviscerator

  • Guest
Re:SEB Nam Pack 2.0
« Reply #148 on: 26 Aug 2002, 03:34:45 »
oh and unfortunately the m195 has died and had to be replaced by a 19 shot ffar pod :( it just wasnt possible to make the gun fire properly with the turret there too, so now there will be 76 2.75 inch rockets and the grenade launcher/m134 turret to play with :)

Offline TheCaptain

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Re:SEB Nam Pack 2.0
« Reply #149 on: 26 Aug 2002, 05:32:41 »
What about a hush puppy?

I'm making one of those Post-SEAL-team maps, and other than a scripted "capture" command I have worked in, your seals don't have any silenced combat options.

Phooey.
The Captain