Ahh!! Finally I could go to sleep. I was staying awake to just hear one reply from someone... The current status is that, I'm making more and more ground textures as I continue placing objects in the map. Also, as I find new pictures of new buildings, I keep on making those as well. Kabul will not be included after seeing the size of that freaking place.... no way in world is the wrp editor going to fit that city. The size of the country (aye,,, island) is standard 12.8x12.8 km. I finished applying textures to the island but I'm constantly updating it as I see more and more afghan pictures. They have snow capped mountains, high, rocky mountains, rivers, none ending flat deserts,,,, big cities, small villages and houses away from the major cities and,,, oh boy, Afghanistan will not be as simple as I thought. It is to diverce... I have to make this perfect or near perfect balance that will blend one terrain to other terrain eg. A high snow capped rocky mountain to a flat low altitude none ending desert terrain......... that is like a whole different terrain and I'm still playing around with the wrp editor trying to make it as "NATURAL" as it gets. So the Topic, I would like to change it if it is possible. The new topic name will be, "Many improvements to my near future release afghanmap." The whole zip will be more than 90 MB and I'm trying to make the file size small as possible but the numbers of textures that are used in my map just makes it harder and harder. Sorry for those 56K users (just like me.)
I might have to burn this thing to a CD and send it to Robbo LOL.