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Author Topic: Embassy Addon  (Read 21320 times)

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p00_p00

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Re:Embassy Addon
« Reply #45 on: 14 Jun 2003, 06:17:15 »
I never asked for an consulte where you could actually go into the rooms and all.
I just wanted a mission prop.
But since the good colonel is intent on going all the way:

How about including "scripted" protraits in the reception/visitors area and the ambassador's office so that (depending on which country's consulate it is) you can hang a different president's/prime-minister's/dictators picture?

So if it's a British High Commision/Consulate you can have Tony Blair's picture in the picture frame.

1) Firstly I just hope the insides will be nice and spacious, since I felt most of the Houses/Buildings in OPF were small, cramped and had a wierd unatural feel when you entered it. But hey - even if its like all the other buildings (any1 have any clipping issues, or is it just me?), itd still be a great prop.

2) Cant wait to hang a nice big pic of Saddam Hussein on my one! :D Or the Korean Dictator Kim DOng something or other, or Stalin, or even ..... George Bush :D

Offline Messiah

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Re:Embassy Addon
« Reply #46 on: 14 Jun 2003, 11:08:40 »
if it was the british high comission, i do believe it would be a picture of Queen Elizabeth II... not President Blair (little joke we have here in the UK)
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swift88

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Re:Embassy Addon
« Reply #47 on: 14 Jun 2003, 11:10:35 »
i dont get it? ???

p00_p00

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Re:Embassy Addon
« Reply #48 on: 14 Jun 2003, 14:23:15 »
SO the Australian Embassy would have a pic of the Queen to?

Offline Messiah

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Re:Embassy Addon
« Reply #49 on: 14 Jun 2003, 17:21:11 »
@ swift - president blair because he acting like a president, not a prime minister

@ p00_p00 i would believe so
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Offline Colonel_Klink

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Re:Embassy Addon
« Reply #50 on: 15 Jun 2003, 11:04:07 »
Plans are underway to include setObjectTexture ability to change some of the interior objects such as photos, pictures and door signs.
Rebel without a pause...D.I.L.L.I.G.A.F.

Mr_Shady

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Re:Embassy Addon
« Reply #51 on: 15 Jun 2003, 16:35:29 »
You, Colonel, are a genius :thumbsup:

jamie_psx

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Re:Embassy Addon
« Reply #52 on: 15 Jun 2003, 18:33:27 »
Plans are underway to include setObjectTexture ability to change some of the interior objects such as photos, pictures and door signs.


Well instead of the player/mission maker having to change each of several textures (portraits, door signs, flags), how about just a single argument script/function.

For example:

EmbassyTextures(country_name)


So if the argument is "France", then all the portraits are of Chirac; all door signs are in French, and flag is the blue/white/red.

Similar for function arguments like, UK, USA, Russia,etc.

swift88

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Re:Embassy Addon
« Reply #53 on: 15 Jun 2003, 19:01:10 »
hmmmm image how BIG the file would be

jamie_psx

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Re:Embassy Addon
« Reply #54 on: 17 Jun 2003, 00:27:50 »
Not that large.
We're not talking about every single country on the planet.
Besides the flag textures need not be part of the actual addon.  The user can include a flag.jpg in his mission file.

Just a thought.

Offline Messiah

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Re:Embassy Addon
« Reply #55 on: 17 Jun 2003, 01:17:52 »
or the official flag pack...
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p00_p00

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Re:Embassy Addon
« Reply #56 on: 17 Jun 2003, 04:49:11 »
Make sure we have the Chinese flag n a good pic of either
1) Mao Zedong
2) Former leader Jiang Zemmin
3) New leader Hu Jinto (who dosnt really have much power)

But itd be more likely to be a pic of Mao


Oh and if you happen to make it Australian compatible

U should really put a pic of Simon Crean, itd be funny!

Offline Colonel_Klink

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Re:Embassy Addon
« Reply #57 on: 17 Jun 2003, 11:44:56 »
You, Colonel, are a genius :thumbsup:
Nah, Just the danged idiot that started this addon :)
Rebel without a pause...D.I.L.L.I.G.A.F.

KamikazePilot

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Re:Embassy Addon
« Reply #58 on: 20 Jun 2003, 00:56:16 »

jamie_psx

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Re:Embassy Addon
« Reply #59 on: 20 Jun 2003, 02:53:49 »
Those kinds of vehicles all ready exist as addons.
You'd just have to upgrade the damage resistance values on those addons.