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Author Topic: US Marines 1.75  (Read 30247 times)

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PunkerSXDX

  • Guest
Re:US Marines 1.75
« Reply #45 on: 27 Aug 2002, 05:16:17 »
Yeah and OFP V1.10 had the Same Bug, It Drove me Nuts (Now that I'm used to it They Change it ::)).

P.S. I looked on Your Site and there wasn't any Mention of your Rangers Did I miss Some thing?

Frandsen

  • Guest
Re:US Marines 1.75
« Reply #46 on: 27 Aug 2002, 14:30:50 »
the rangers is still beta stage, and allso not armed yet.. im waiting on the arms from TOW (M4 and M249)

Beeny

  • Guest
Re:US Marines 1.75
« Reply #47 on: 27 Aug 2002, 16:33:49 »
Fransden, this is one of the greatest addons for flashpoint ever made. you and your team have done a great job. however, i have a few minor gripes.

  • the m60e3 has no pic and occupies 1 weapons slot only
  • the m136 has no pic for the missle, and the weapon pic is that of the carl gustav
  • they all have the same faces (i know u cant add custom faces like the original soldiers but they could all have at least a different face each
i have a few ideas, u could use flipers m4a1 as their weapons as no offence but its is the greatest m4 addon ever. could u also make it so that the m136 has no ammo, just the weapon and thats it, so it doesnt take up any ammo slots, making it non reloadable, just a one shot then drop weapon. oh and how about an option for the officer to "put helmet on"?

how about a new nv sight? this one replaced the one we see in flashpoint


you could also add a m240 which is the replacement for the ageing m60 medium machine gun.
« Last Edit: 27 Aug 2002, 16:52:18 by Beeny »

Offline Messiah

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Re:US Marines 1.75
« Reply #48 on: 27 Aug 2002, 18:32:16 »
yeah - 1 page back we have already suggested the new NV goggles and the SAW - but i reckon that its the way to go - just for that increased realism
Proud Member of the Volunteer Commando Battalion

Beeny

  • Guest
Re:US Marines 1.75
« Reply #49 on: 27 Aug 2002, 19:30:04 »
i didnt suggest making a m249 saw, i said make a m240, which is basically the fn mag or l7a1 gimpy. its a medium machine gun unlike the 5.56mm saw. and fransden, are u planning on making another aav7?

SEAL84

  • Guest
Re:US Marines 1.75
« Reply #50 on: 27 Aug 2002, 20:08:00 »
Hmmmm....SAW or FN Mag.....

Just make both  :)

LimeCordial

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Re:US Marines 1.75
« Reply #51 on: 27 Aug 2002, 20:10:59 »
i think it's great that you can have a LAW launcher and an Mgun.

SEAL84

  • Guest
Re:US Marines 1.75
« Reply #52 on: 27 Aug 2002, 22:17:22 »
And a pistol too :o

I love the sniper's hat....that's great.  

Can't wait for the Rangers. :D

SFG

  • Guest
Re:US Marines 1.75
« Reply #53 on: 28 Aug 2002, 00:33:53 »
yeah - 1 page back we have already suggested the new NV goggles and the SAW - but i reckon that its the way to go - just for that increased realism
New nightvision and binoculars are not possible.. Thats what ive heard.

Offline Messiah

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Re:US Marines 1.75
« Reply #54 on: 28 Aug 2002, 01:05:51 »
they are if you equip them via the action menu :thumbsup:
Proud Member of the Volunteer Commando Battalion

SFG

  • Guest
Re:US Marines 1.75
« Reply #55 on: 28 Aug 2002, 01:40:16 »
What has the action menu have anything to do with it ???

Frandsen

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Re:US Marines 1.75
« Reply #56 on: 28 Aug 2002, 02:24:16 »


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« Last Edit: 28 Aug 2002, 02:34:29 by Frandsen »

PunkerSXDX

  • Guest
Re:US Marines 1.75
« Reply #57 on: 28 Aug 2002, 02:48:39 »
Can you Make the Guys with out a Beard? Because I know For a Fact you cant have any Facial Hair, (except a Mustace and a Trimed one at That), in any Branch of the US Military, (this may not apply to army Delta Force because they need to look Inconspicus) this is Because a Gas Mask cant make an Air tight seal with Hair on Your Chin! and to strip you of your Individuality. :)

futurehornetdriver

  • Guest
Re:US Marines 1.75
« Reply #58 on: 28 Aug 2002, 04:11:37 »
fransden...thankx for getting done what you started..something very rare around ofp mod community.   The pack looks really good the only gripe is the one that has been said before is the faces issue.  Any plans on fixing the AAV7 muzzle flash problem? until some other modders get off their asses and finish the UH-1N it's the only marine vehicle avaliable which kinda makes it hard to include your marines in realistic missions.  again job well done on the pack

Marsuitor

  • Guest
Re:US Marines 1.75
« Reply #59 on: 28 Aug 2002, 12:16:29 »
Speaking of AAV7, don't they carry 25 marines in them?
If that is correct, would it be possible put that in?