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Author Topic: US Marines 1.75  (Read 13950 times)

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Vixer

  • Guest
Re:US Marines 1.75
« Reply #15 on: 23 Aug 2002, 11:59:05 »
eerr frandsen already has o2 and its a bug with the models of ofp from demo 1.36

UK_SKA_RULES

  • Guest
Re:US Marines 1.75
« Reply #16 on: 23 Aug 2002, 15:02:47 »
about the face thing, I know but i meant it would be cool if the officer had a different face and the radio operator and so on..  Like the seb vietnam Air cav troops

CobraSquad

  • Guest
Re:US Marines 1.75
« Reply #17 on: 23 Aug 2002, 15:20:05 »
 :gunman:
hi frandsen where's the aav7 for res in marine pack 2???
the  aav7 was with the firdt marines pack and it no work is res ??? ???

Big-Boss

  • Guest
Re:US Marines 1.75
« Reply #18 on: 23 Aug 2002, 20:11:16 »
Good to see that you have included an M4A1, as the Marine Force Recon platoons use them as the standard weapon, in favour of the M16A2.

Sportfreund

  • Guest
Re:US Marines 1.75
« Reply #19 on: 23 Aug 2002, 20:14:15 »
very nice addon, but i donĂ‚'t like this camo faces  :-\

the m4 ist really awesome.... ;D

UK_SKA_RULES

  • Guest
Re:US Marines 1.75
« Reply #20 on: 23 Aug 2002, 20:29:21 »
some other things about the marines..  When your in a car or an helicopter you can see a pair of lips floating through the air, like the pre-resistance marines..  Also you cant see the nightvision goggles when someone is wearing them, theyre not major problems or anything though...  Im off to make a misson with them,

DeadMeatXM2

  • Guest
Re:US Marines 1.75
« Reply #21 on: 24 Aug 2002, 01:19:03 »
Frandsen, your marines are faaaaaarrrrking excellent, bar the few tiny errors. no aav-7, the lips thing :P, but thats it.

KEEP UP THE GOOD WORK and i hope to be downloading many many more of your units. 8)

WOOT WOOT

  • Guest
Re:US Marines 1.75
« Reply #22 on: 24 Aug 2002, 02:30:57 »
frand arent u making rangers also?  marines are great. one problem i noticed tho..... when i look at the marine pilots from far away theyre elbows arent textured. it looks like they have white elbow pads....but when i get close to them its ok

Frandsen

  • Guest
Re:US Marines 1.75
« Reply #23 on: 24 Aug 2002, 14:47:44 »


[attachment deleted by admin]
« Last Edit: 24 Aug 2002, 14:53:10 by Frandsen »

PunkerSXDX

  • Guest
Re:US Marines 1.75
« Reply #24 on: 25 Aug 2002, 03:01:15 »
Hey I downloaded your Marines Last night, and they are Great! But Can you make Marines With out the Cammo Faces? for the Camp? But I'm lookin' forward to updates keep it UP!

P.S. Where can I learn more on these Rangers?

Navy Captain

  • Guest
Re:US Marines 1.75
« Reply #25 on: 25 Aug 2002, 05:13:19 »
hey great addon. It gos real great with flippers m4a1 pack I put in the int field. But I think you should add a medic in the recon role also. I dont like to be injured and no medic around. You could just moddel them like the marine recon people and just put the redcross patch on the arm and on the back.Great addon!

Offline Hawkins

  • Former Staff
  • ****
  • Team 2-2
Re:US Marines 1.75
« Reply #26 on: 25 Aug 2002, 09:37:13 »
Does the officer in the 10 man marine squad have blood textures? Coz last night when I grabed these babys and played a little mayhem mission, ::) ;D the officer didn't have blood textures. :-/ It could have just been my sleepy eyes but still wanted to make sure. ;D Cheers!

Hawk

Denwad

  • Guest
Re:US Marines 1.75
« Reply #27 on: 25 Aug 2002, 12:02:17 »
Does this work with your FAV addon? Also, when I try to get into your FAV (Marine) that is empty, the game just CTD!  >:(

Big-Boss

  • Guest
Re:US Marines 1.75
« Reply #28 on: 25 Aug 2002, 13:19:41 »
Great addon: perfect for replacing the 1985 troops in custom missions.

(I'm making a mission that uses these so stay tuned.)

LimeCordial

  • Guest
Re:US Marines 1.75
« Reply #29 on: 25 Aug 2002, 18:56:57 »
yeah, any new vehicles in the works?