I have been making my own face texture addon and everything works fine except wounded texture. If a guy gets hit in the face the default wound texture appears instead of my own. I have searched for hours but can't find a single tutorial that would help me. I have no idea where the wounded code goes. Is it supposed to be in my config.cpp or in offical config.bin file where Victor Troska's faces are specified?
Also I would like to point out that I'm not making new units, just new faces for old units in vanilla ArmA: Cold War Assault.
Thank you in advance.