OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: BadDream on 15 Oct 2016, 22:03:34
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Hello!
I have been making my own face texture addon and everything works fine except wounded texture. If a guy gets hit in the face the default wound texture appears instead of my own. I have searched for hours but can't find a single tutorial that would help me. I have no idea where the wounded code goes. Is it supposed to be in my config.cpp or in offical config.bin file where Victor Troska's faces are specified?
Also I would like to point out that I'm not making new units, just new faces for old units in vanilla ArmA: Cold War Assault.
Thank you in advance.
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Not that much of an helpful reply but IIRC it is somewhere in the configs, there's a woundtexture stuff defined somewhere in there and IIRC face wounds are defined there as well..
Been absolute ages since I last touched OFP configs so can be wrong though... :dunno:
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Hi
There was a Wounds line in config.bin file. I managed to broke my game but after second try I managed to get everything to work (always backup your files when you edit them!).
Config.bin can be found at BIN folder. I used Eliteness program to edit the file. All works fine now.
Thank you!
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Hey, inth config file, is there a list of vehicle lights?