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Author Topic: [Co12] =RTY= Eve of Destruction = please review  (Read 7761 times)

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Offline hoz

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Re: [Co 4-20] Eve of Destruction = beta 4b
« Reply #30 on: 19 Aug 2009, 03:43:24 »
Disregard about that last daytime bug. my mistake :)
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Offline sharkattack

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Re: [Co 4-20] Eve of Destruction = beta 4b
« Reply #31 on: 19 Aug 2009, 18:22:54 »
lol ...you swine ...  :D

i was puliing my hair out last night  trying to find the error ...

best wishes mate


edit

the c130 sticking to the zone  ok ?  seems to be ok  on RTY  server



« Last Edit: 19 Aug 2009, 18:25:32 by sharkattack »
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Offline hoz

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Re: [Co 4-20] Eve of Destruction = beta 4b
« Reply #32 on: 19 Aug 2009, 18:40:50 »
Yep the c130 was sticking the right area. WE did have some problems with the revive. seemed like jip players were only getting 2 lives even tho it was set to unlimited. I spoke to norrin about it and I think he suggested to update to the latest revive.
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Offline sharkattack

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Re: [Co 4-20] Eve of Destruction = beta 4b
« Reply #33 on: 19 Aug 2009, 19:29:00 »
will do mate
i just noticed the update with revive ...

thanks mate   :good:

=================

updated to v 5
changlog v5
updated revive to v_03b
disabled 2 revives for jip setting
removed launcher boxes from rv points
various other  tweaks ..


see top post for link
« Last Edit: 23 Aug 2009, 13:09:53 by sharkattack »
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Offline hoz

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #34 on: 25 Aug 2009, 19:05:56 »
Have you played this with the newer beta patches? for some reason things like the daytime and revive settings don't seem to work.  I'm running my dedicated server with arma2.exe -server option

Edit: Even with the new arma2 beta I still get night even though I'm choosing daytime. Also I choose unlimited revives but only receive 2.
« Last Edit: 25 Aug 2009, 19:51:18 by hoz »
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Offline sharkattack

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #35 on: 26 Aug 2009, 17:59:41 »
hi mate ..  im not into beta patches ..  :no:
do the problems occur with 103 patch ? ...
best wishes mate
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Offline hoz

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #36 on: 26 Aug 2009, 18:40:55 »
The problems aren't apparent in the regular 1.03 patch. But are within the 1.03 betas.  :(
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Offline sharkattack

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #37 on: 26 Aug 2009, 22:47:28 »
hi hoz 

i was getting an error reported regarding param1 and param2  settings in description.ext
in earlier versions of the mission ...cant remeber the  fault report.. settings always worked though ..

patch 103  seemed to fix it no more error reports after installing it
ill check out the mission with beta patch installed  see if i can fix it

thanks again mate for your input ...  nice one  mate  :good:


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Offline hoz

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #38 on: 27 Aug 2009, 16:59:43 »
Don't fret too much over it. Its been fixed in the newest build today. See this post about changes in the beta for multiple options.
« Last Edit: 27 Aug 2009, 18:17:53 by hoz »
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Offline hoz

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #39 on: 28 Aug 2009, 04:00:19 »
Ok had a real good run at it tonite and here are the details.

Casvac revive doesn't seem to be working now did you shut it off?

Cranes... they are a real difficult objective and satchels on the ground level don't seem to hurt it that much. However a rocket takes them out quite easily.

The reinforcements task. I would get rid of this one, I always have problems with it.

Overall its a great mission, not quite as hard as your arma ones, but the sheer distance you travel to complete all the objectives really fills it out.

We never took the terrorist camp this time there is no tasks for it.

Felt the extraction point was pretty far away especially for the ol fishin boat which travels at like 3 knots.
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Offline tcp

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #40 on: 28 Aug 2009, 06:04:44 »
I think the briefing says to use grenades and take out the cabins. Worked nicely for me. Also where there are the rooftop bunkers, there's ammo crates, and the static defenses up there can also take out a majority of the cranes.

Offline hoz

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #41 on: 13 Sep 2009, 06:15:29 »
Is this ready for review or are you planning some updates?
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Offline sharkattack

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Re: [Co 4-20] = Eve of Destruction = v5
« Reply #42 on: 13 Sep 2009, 10:50:56 »
hi mate

i am planning some updates with multiple parameter settings
just waiting on next patch ...

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Offline sharkattack

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Re: [Co 4-20] =RTY= Eve of Destruction = v6
« Reply #43 on: 14 Oct 2009, 21:09:18 »
UPDATED V6
---------------


changlog v6

updated revive
reworked UPS
removed reinforcments option
added a few  enemy armoured units
tweaked team set up
reworked briefing


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Offline hoz

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Re: [Co 4-20] =RTY= Eve of Destruction = v6
« Reply #44 on: 14 Oct 2009, 21:22:00 »
Good stuff look forward to playing.


edit:
Not sure we were playing the newest version. The version is gone from the mission title ;)

Anyways it played well. I didn't notice any big difference in the  mp lobby options.
Can you add the no grass option?
Can you add a picture to the zip or attach to the post?


« Last Edit: 16 Oct 2009, 20:44:24 by hoz »
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