ok, maybe i am going to be anal.. BUT...
FLIR = Forward Looking InfraRed
Also, IR could be anything, black/white or green/black black/whatever ... Even 'Thermal Vision' would be 'Infrared' too ... its all about how that, otherwise invisible, infrared picture gets 'transformed' to be visible.
It depends mainly on the systems (electronics) be they CRT (Tubes) or CCD('silicone chips') or similiar...
The good thing is, the UAV already has nice IR, does somebody knows the particular settings for this effect? Still i believe it need a bit more work to be more believable/useful (fnding those boggers
) ... also i think i heard the rumor that there 'might' be the ability for ThermalImaging Materials hidden somewhere...
EDIT: (nevermind, i stumbled upon them somewhere)
'UAV Thermal Imaging Effect'
(sounds better than IR Effect )_ppColor = ppEffectCreate ["ColorCorrections", 1999];
_ppColor ppEffectEnable true;
_ppColor ppEffectAdjust [1, 1, 0, [1, 1, 1, 0], [1, 1, 1, 0.0], [1, 1, 1, 1.0]];
_ppColor ppEffectCommit 0;
_ppBlur = ppEffectCreate ["dynamicBlur", 505];
_ppBlur ppEffectEnable true;
_ppBlur ppEffectAdjust [.5];
_ppBlur ppEffectCommit 0;
_ppInversion = ppEffectCreate ["colorInversion", 2555];
_ppInversion ppEffectEnable true;
_ppInversion ppEffectAdjust [1,1,1];
_ppInversion ppEffectCommit 0;
_ppGrain = ppEffectCreate ["filmGrain", 2005];
_ppGrain ppEffectEnable true;
_ppGrain ppEffectAdjust [0.02, 1, 1, 0, 1];
_ppGrain ppEffectCommit 0;