Hm, unfortunately I don't know what could cause this bug...
Are you playing the mission with ACE mod? It could be that this is why something messes up...
Hehe, but I have to confess that I'm also planning to play it with it, this mod simply is ingenious!
But anyway, I'm still planning to make a test version that begins at Pacamac, so you could start there and try it without Ace mod in case it doesn't work.
I'll report in later today.
Thank you for trying it out!
I finished the "Pacamac-Version" of V.1.25
now (please see the first post
It begins in the middle of the mission (at Pacamac), so you don't need to walk the whole way from the assassination of the colonel to Pacamac. It assumes that the colonel is already dead and you have been given the order to contact the resistance movement in Pacamac after hearing that a Russian Spetznaz group killed innocent people in the village of Mataredo.
All addons are needed of course.
At the moment I'm working on the next version, which has some quite good improvements in it like more optional objectives, new recorded voices, new cutscenes, etc.
I hope I can finish it in the next days.