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Author Topic: Server Flag Control  (Read 2158 times)

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24Gamer

  • Guest
Server Flag Control
« on: 26 Jun 2004, 14:10:53 »
can someone tell me how to make a script to control what flags have been taken (like Campaign), im having problems with my map regarding server/client details, such as when i tested it on a LAN, it took longer for one computer to recognize a flag had been taken that the other and therfor a player could leave the flag when it has been captured locally yet on another computer it has not and therfor problems accour.  :-\

p.s. i making the map in CWC so i dont have the use of publicvariable :(

24Gamer

  • Guest
Re:Server Flag Control
« Reply #1 on: 27 Jun 2004, 01:47:09 »
well, erm, thanks for all your help and advice :-X but looks like i sorted it out myself anyway.