OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: 24Gamer on 26 Jun 2004, 14:10:53

Title: Server Flag Control
Post by: 24Gamer on 26 Jun 2004, 14:10:53
can someone tell me how to make a script to control what flags have been taken (like Campaign), im having problems with my map regarding server/client details, such as when i tested it on a LAN, it took longer for one computer to recognize a flag had been taken that the other and therfor a player could leave the flag when it has been captured locally yet on another computer it has not and therfor problems accour.  :-\

p.s. i making the map in CWC so i dont have the use of publicvariable :(
Title: Re:Server Flag Control
Post by: 24Gamer on 27 Jun 2004, 01:47:09
well, erm, thanks for all your help and advice :-X but looks like i sorted it out myself anyway.