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Author Topic: Whats best for a mission?  (Read 3786 times)

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Gooner861

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Whats best for a mission?
« on: 20 Jul 2003, 17:47:29 »
In a mission i always look for a gud story/plot, wot do u think is best for a mission? Story, action, pure fun or anything else.

SharkDog

  • Guest
Re:Whats best for a mission?
« Reply #1 on: 20 Jul 2003, 18:23:54 »
A good combination of all three.

_hammy_

  • Guest
Re:Whats best for a mission?
« Reply #2 on: 20 Jul 2003, 18:55:27 »
whats best in a missions...

Cool scripts
Good sutscenes
A good story

yep, thats bout it.

MPKING

  • Guest
Re:Whats best for a mission?
« Reply #3 on: 20 Jul 2003, 19:18:28 »
All the above and...
Action, lot's of things to shoot at, large scale intence realistic battles although it's pretty hard to make substained firefights in OFP (AI shoots to damn well, just found a nice bulletspray script in scripts/betatesting though ;)).



bigdog632

  • Guest
Re:Whats best for a mission?
« Reply #4 on: 20 Jul 2003, 22:58:57 »
limit the addons, makes it easier to get playing when you dont have to download 40MBs worth of addons for one mission/campaign

max_killer_payne

  • Guest
Re:Whats best for a mission?
« Reply #5 on: 20 Jul 2003, 22:59:42 »
Yeah, what Hammy said. And you need to do something to keep the player interested.

Gooner861

  • Guest
Re:Whats best for a mission?
« Reply #6 on: 21 Jul 2003, 00:47:24 »
Is shooting tons of guys something to keep you interested?

Offline LCD

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Re:Whats best for a mission?
« Reply #7 on: 21 Jul 2003, 00:49:43 »
dats st00pid Q :P ::)

a good mision is mix of all of em :P

shud b fin nd interestin w/ god story nd lots of action - dats how u get good mision :P

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta

Gooner861

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Re:Whats best for a mission?
« Reply #8 on: 21 Jul 2003, 00:52:38 »
Well sorry for my utter STOOPidity.

Offline LCD

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Re:Whats best for a mission?
« Reply #9 on: 21 Jul 2003, 00:54:31 »



:moon:











u write it w/ double 0 not os :P :booty:

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta

Gooner861

  • Guest
Re:Whats best for a mission?
« Reply #10 on: 21 Jul 2003, 00:57:33 »
 :booty:

_hammy_

  • Guest
Re:Whats best for a mission?
« Reply #11 on: 21 Jul 2003, 22:10:45 »
i dont think action & shooting dudes makes a mission fun, I played this one mission (i dont recall its name) it had just a little action in it, but it had awsome cutscenes a very nice story and good scripts, and that is what made it fun. you dont need action to make it fun. :P

Offline Messiah

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Re:Whats best for a mission?
« Reply #12 on: 21 Jul 2003, 22:20:04 »
give the player a choice.... make a spec ops mission... lots of men to kill... but the player has to think 'is stealth maybe better?' - even if he has a squad.... and maybe the obvious entrance to a base isnt the best and again the player has to think etc etc etc - get them involved.
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Gooner861

  • Guest
Re:Whats best for a mission?
« Reply #13 on: 21 Jul 2003, 22:20:30 »
Yeah thats wot i wanna try and do. Ive nearly completed the main aspects of my first mission but i now want to spend alot of time making some really gud cutscenes.

Offline dmakatra

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  • Better known as Armsty
Re:Whats best for a mission?
« Reply #14 on: 21 Jul 2003, 22:24:58 »
Yeah thats wot i wanna try and do. Ive nearly completed the main aspects of my first mission but i now want to spend alot of time making some really gud cutscenes.
You're a beginner if I'm not mistaking right? Whatever you do, do NOT use the ingame camera shots. Script it, OK?