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Author Topic: [ALPHA] RTE V for ArmA 2 *do not submit*  (Read 13721 times)

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Offline twisted

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #15 on: 15 Jul 2010, 12:46:37 »
any chance of this getting an update for OA? the built in 3d editor in arma2 is nowhere near good as this yet.

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #16 on: 15 Jul 2010, 22:21:39 »
The problem is that I don't have OA and also have a lack of motivation.
Most important step would be to support JayArmA2Lib...

Offline kju

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #17 on: 16 Jul 2010, 08:16:52 »
 :weeping:

Any idea what could bring back or give you new motivation again?  :-[

Offline twisted

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #18 on: 19 Jul 2010, 07:46:15 »
The problem is that I don't have OA and also have a lack of motivation.
Most important step would be to support JayArmA2Lib...

man, rte was way better than bis own 3d editor - hopefully you find the motivation to update one of the most crucial tools for editing that i know of.
cheers

Offline kju

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #19 on: 19 Jul 2010, 11:09:00 »
Can we simply send you a copy and you give OA a try i0n0s.   :scratch: :P  ;)

Offline i0n0s

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Re: [ALPHA] RTE V for ArmA 2 *do not submit*
« Reply #20 on: 20 Jul 2010, 00:19:23 »
In a month or so yes ;)
Currently I have to bring some "knowledge" into my head and so I only have little time to do something different.