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61
Arma3 - Reviewed Missions / Re: (Review Completed) [SP/CAMP] Underdogs
« Last post by Undeceived on 07 Jan 2024, 21:58:12 »
Small feedback on your thoughts on the overview: Indeed the good/evil or light/shadow was the intention here. The main protagonist looking "Into The Darkness". :) Also a bit of a modern look, perhaps something maybe remembering some video games such as Counter Strike that these young modern Altian guys could have been playing as well (e.g. like this).
But it was rather an experiment and I was curious how what its effect would be from a player's point of view. I agree though on the downsides if such an approch though. Probably wouldn't repeat it.

Quote
The process for reviewing this particular section of a mission/campaign has been made more challenging now as the Steam Workshop allows for additional images to be incorporated in the 'overview', so to speak.
That said, maybe OPFEC could expand their review contents a bit. But on the other hand I fully agree: The review is very important, and this is especially true for the Steam Workshop, where thousands of projects are listed on every page and you have to stand out with your overview to raise interest. I like how OFPEC emphasizes this part of a project.


On the other points:
What were your problems with the revive scripts? The only thing I remember was that sometimes the progress circle would disappear if you didn't look at the wounded which could be confusing (like as it would have aborted the process). Other than that it was quite solid, better than the former one (Psychobastard's AIS, which over the years has gotten some serious stability problems). I'm using exactly the same settings in BL. Would it be better to decrease the reviving time a little bit?


Quote
The text however is also a little small to read in places
That's an interesting point - you mean the subtitles in general? Could it be related to your interface size?
Anyway, I was already thinking about changing the subtitle style to something bigger but was unsure if it's good or not. Or if it would fit the scene, if you know what I mean.


Your feedback on the cinematics (really thanks, much appreciated!) got me seriously motivated to implement voice acting for the next projects again (in fact Underdogs is my first project without voice acting apart from BL for Arma 2, but this I still consider WIP), but given the size e.g. for Black Lands, I really don't know where to find enough actors who are up to that amount of text. :D


Do you have any other thoughts you would like to elaborate on when thinking about upcoming projects of mine?


Again, thanks for this review, it helped me a lot!


EDIT: "Click to see 1 other mission by this author." Actually there are two. For The Life Of A Friend was reviewed here, too.
62
Arma3 - Reviewed Missions / Re: (Review Completed) [SP/CAMP] Underdogs
« Last post by Undeceived on 07 Jan 2024, 18:54:38 »
Great review, Gruntage! Thanks for the time you have put in it.

I was only able to skim the text briefly, but the points of criticism are well-founded and justified. I will go into them in more detail later because I want to take up and optimize the points for BL.

Again, thanks. :good:
63
Arma3 - Reviewed Missions / Re: [SP/CAMP] Underdogs (REVIEW COMPLETED)
« Last post by Gruntage on 07 Jan 2024, 16:43:51 »
This campaign has been reviewed and is now available from the Missions Depot
64
Comments & Suggestions / Re: Happy new year!
« Last post by Undeceived on 01 Jan 2024, 10:46:25 »
Happy new year to everyone!
65
Arma3 - Single Player Beta Testing / Re: [SP/CAMP] Black Lands (Arma 3)
« Last post by Gruntage on 22 Dec 2023, 15:09:07 »
I'll be very happy to continue play testing this one when the new version is up  :good:
66
Arma3 - Single Player Beta Testing / Re: [SP/CAMP] Black Lands (Arma 3)
« Last post by Undeceived on 22 Dec 2023, 01:25:46 »
Hello guys.

A small update for those who are interested... Since November 2023 I'm back working full steam on the campaign. In the past years I always returned to it and pushed it forward. In the current phase I'm getting there slowly, which means that I really want to get a new version out soon, which probably won't be in December anymore, but it should / could perhaps be possible in January. Or even between Christmas and New Year's Eve (not sure on that though).

I'd appreciate it if there were some willing souls to test the hell out of the campaign again. There are so many improvements that made it in. Other than that all (or at least the most important) ideas and wishes in this thread are in as well. Some of them are so cool, I still remember our discussions five years ago so well. :D And they really pushed the campaign forward.

And of course the rest of the missions is in there too, in the last version, there were only the first 13 out of 20 missions.

Ok, as I probably won't be able to publish the new version as a Christmas gift for you, I wish you all a merry Christmas and a happy new year!











67
Arma3 - Reviewed Missions / Re: [SP/CAMP] Underdogs (UNDER REVIEW)
« Last post by Undeceived on 19 Dec 2023, 08:06:07 »
 :good:
68
Arma3 - Reviewed Missions / Re: [SP/CAMP] Underdogs (UNDER REVIEW)
« Last post by Gruntage on 19 Dec 2023, 00:08:02 »
Hi Undeceived, just to let you know that the review will hopefully be done between Christmas and New Year. I'll be away for Christmas so it will make more sense for me to focus on the campaign when I have a nice block of time to use  :D

Thanks,
69
Arma3 - Reviewed Missions / Re: [SP/CAMP] Underdogs (REVIEW ON HOLD)
« Last post by Gruntage on 16 Dec 2023, 13:36:09 »
Thanks Undeceived, will continue the review and I'll let you know if there are any issues  :good:
70
Arma3 - Reviewed Missions / Re: [SP/CAMP] Underdogs (REVIEW ON HOLD)
« Last post by Undeceived on 15 Dec 2023, 23:23:02 »
Ok, Gruntage, I updated it (actually twice :D ). It should be ok now, you can get on with your review... Adressed a ton of stuff.

Btw. make sure you see the version 1.92 of the campaign ingame. I happened for me once that I updated via Steam Workshop, but somehow ingame it still had the old version. So better double check it.

If there are more problems, please let me know.
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