Yeah, that is kinda tricky what with the random positions and all.. It would be difficult if they all fired on the hostage, but you do have unlimited savegames, so the person would get a crack at it a bunch.
Also, mebbe one of these commands could help... (just saw them for the first time)
commandWatch position
Operand types:
position: Array
Type of returned value:
Nothing
Description:
Order unit to watch given position (format Position ) (via radio).
Example:
soldierOne commandWatch getMarkerPos "MarkerMoveOne"
commandWatch target
Operand types:
target: Object
Type of returned value:
Nothing
Description:
Order unit to move to watch given target (via radio).
Example:
soldierOne commandWatch player
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What I was thinking... Is if you have half of the guys commanded to watch the hostage, and the other half watching around them, then maybe that would affect the way they treat the hostage in comparison to your guys?
It's a shot in the dark, I know.. I've never needed to do this type of thing yet. Setcaptive was always good for my purposes. (or dotarget, dofire) ;D
Also, that script LCD is talking about is real cool. The guy just realizes he's outta ammo, and gets the nearest gun he can!
That's really weird about the chopper! Those things can be a pain in the neck! :-\ (and other things)
Yeah, you could alter it with a radio message that allows the chopper to proceed, or you could mebbe have it hover in the air until you give a command for it to land and pick you up?
Bottom line there is as long as it works and you get extracted safely... That's an achievement when working with this choppers. (especially with the circumstances in this mission, no wps, random locations...)
BTW, I hate to say it toadlife.. But any mission this grand will be unable to follow the KISS standard!
(there's just too many details that aren't simple because of their nature)
Speaking of which... I need your help about using custom sounds and voices. You seem to be an expert.
I'll IM you, or I described the problem in my 'nam mission thread.
Talk to you later!
Asmo
P.S. Just realized.. Those codes I posted are exactly like dowatch except their done over the radio... Nevermind.. Probably wouldn't work correctly. (I had to try)