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ArmA - Multiplayer Beta Testing
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[COOP4] -special-operations- fixed reworking
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Topic: [COOP4] -special-operations- fixed reworking (Read 6259 times)
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sharkattack
Former Staff
Re: co4@-special-operations- part 1
«
Reply #15 on:
27 May 2007, 12:21:15 »
objectives are marked clearly on map ..
players who use vet mode normally get by with a map and compass
hopefully that will be enough ...
«
Last Edit: 27 May 2007, 12:29:29 by shark attack
»
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sharkattack
Former Staff
Re: co4@-special-operations- fixed
«
Reply #16 on:
07 Jun 2007, 13:15:21 »
updated ...
========
a touch easier ...
added marker script ( to help team co ordination)
removed spectate ... will re add when fixed
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sharkattack
Former Staff
Re: [COOP4] -special-operations- fixed
«
Reply #17 on:
21 Feb 2008, 16:08:56 »
going back to the 12 man set up with revive and airlift options
«
Last Edit: 04 Mar 2008, 15:47:33 by shark attack
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