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Author Topic: [COOP4] -special-operations- fixed reworking  (Read 6259 times)

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Offline sharkattack

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Re: co4@-special-operations- part 1
« Reply #15 on: 27 May 2007, 12:21:15 »
objectives  are marked clearly on map ..
players  who use vet mode   normally  get by  with a map and compass
hopefully that will be enough ...  :)
« Last Edit: 27 May 2007, 12:29:29 by shark attack »
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Offline sharkattack

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Re: co4@-special-operations- fixed
« Reply #16 on: 07 Jun 2007, 13:15:21 »
updated ...
========
a touch easier ...  :o
added marker script ( to help team co ordination)
removed spectate  ... will re add when fixed
"HOLY SARDINE" - see Shark-Attack meet his match

Offline sharkattack

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Re: [COOP4] -special-operations- fixed
« Reply #17 on: 21 Feb 2008, 16:08:56 »
going back to the 12 man set up with revive  and airlift options
« Last Edit: 04 Mar 2008, 15:47:33 by shark attack »
"HOLY SARDINE" - see Shark-Attack meet his match