Mission 2Restart, using ofp lite (aka non ecp). I did pretty much everything the same, but was fortunate enough to repel all reinforcements, including the two armoured units, and sustain no casualties (aside from 2 who was wounded in the leg).
Attacking the base, I was a bit tricksy. I ordered all to prone, then stealthily crawled over to the egde of the hill, with my men in a line formation. I ordered all to hold fire, but spotted and assigned targets for all of them. Once I'd got the 'ready to fire' message from just about everyone, I stealthily crawled back the way I came, having ordered all to halt. I searched around for an AK47 + Grenades, found one, loaded up with 4 grenades and 2 magazines, circled round to my favourite spot on the hill, and cheatsaved. (I guess it's cheat saving? I aborted, then resumed. If I subsequently failed and wanted to restart, I killed myself and pressed escape once the end dialogue appeard. This allowed me to then resume from my original position.)
Once I was in position, I ordered 3 to attack the M2, and simultanoeusly shot off 3 grenades, and then proned and ordered all to "go go go". My first grenade fell wide, my second knocked off a straggler, but my third did some significant damage, taking out 5 or 6 men. Having thrown the base into confusion, and caused most of the prone enemy units to (try and) target me, they were hit with the full force of the main attack. The officer and machine gunners succumbed, and most of the rest of them were killed before they could react. A few survived long enough to return a few bursts before they were finished off.
Casualties: 4 total, all died in the main attack. M2 got one, a machine gunner got one or two of the others. No idea how the 4th died. Plus, a couple of injuries.
I am now standing in the conquered base, waiting to see what happens next. I seem to remember a final counterattack from the North...
EDIT: and about two seconds later, my mgunner opens fire and kills a final soldier. Mission ends. Hurrah!
Outro - winPerfectly good outro. Some BMP's reaching the beach and offloading troops, an mi17 landing with good accuracy on the helipad, and offloading even more troops, the russians occupying the former American positions. Americans tucked away in body bags. T55 and M113 are off to the side of the base (not where I put them
- but perhaps they're being salvaged). My only gripe is the position of the body bags - the ideal spot would seem to be behind the base, in that flat patch of land. But then again, the bodies are probably only in temporary storage anyway
ConclusionNice mission, exemplifies the entire 'capture the base' genre. Is reasonably hard, but not too hard. It's always a thrill when your tactics work out the way you mean them too. This mission is excellent officer training material. Done properly, it should be entirely possible to avoid more than one or two casualties (I didn't do it particluarly well, I just wanted to finish it). A vigilant (or at least experienced) commander will spot the infantry groups arriving from the base, and the tanks and reinforcements arriving from entre deux/chotain. As for taking the base, well, my tactic worked, but it was a frontal assault and I had to try it several different ways before I found one that worked. Even then, casualties were really unacceptible.
One or two ideas. Spare at least one group of reinforcements for later. I was pretty much attacked within two minutes of that first alarm going off- and it's pretty unavoidable. The player's focus should be clearing the base, maybe coping with one group of resistance from the western hill, and then be hit from the back by a surprise bunch of auxiliaries, as I was in v1.0 (surprise if you didn't read the briefing
). Perhaps you could even fool the player by having a titletext like "ah, the base looks cleared", and in the briefing say "There's a possibility that troops stationed in Entre deux will be alarmed". But that's just an idea.
Well, I'm going to replay the mission with a couple of different strategies now: 1.) circling right the way around the base, destroying the back wall and launching an attack from 180 degrees the opposite way the enemy were expecting. I might have to 'borrow' some satchels off one of those spetznaz at the beginning.