Hi, me again,
For the markers do this:-
1. Name the unit that the leader is, in this example he is named "you"
2. Make a marker in the editor to correspond ot the position of the leader, and name it "you_marker"
3. Put this code into a script, save the script in your mission folder.
4. Exec the script in the INIT.sqs file, pu thtis inthe INIT file: [] exec "leaderposition.sqs"
_unit = you; _mark = "you_marker"
?(alive _unit): _mark setmarkerpos [getpos _unit select 0, getpos _unit select 1]
?(!alive _unit): _mark setmarkerpos [0,0]
For the waypoints:
Do you mena u want the wayponts to show up on the map? TO do this, in the EDIT WAYPOINT dialogue box (double click the waypoint), look down the bottom, and you will see womething like Show Waypoints, it should be on Never, click Veteran or Cadet mode for the waypoints to be shown on the map in the respective game modes.
If you want the waypoints to show up in game, i think they will, in other words i dont think they always show up when u click PREVIEW, unless it has somehting to do with the SHOW WAYPOINTS command..
Regards
Rhys