[Arma2] Destroy Power Station by Fleepee

Destroy Power Station by Fleepee

Mission details

Type Multiplayer (Coop)
Player side West
Island Chernarus
Time of Day Mixed
Weather Mixed
Playable slots 24
Respawn/Revive Custom
Filesize 2.37MB

Mission requirements

Game Arma2 v 1.04
Addons None

Overview - 0
Briefing - 7
Camera - 5
Scripting - 7

User rating


01 Apr 2010





Your objective is to paralyze the armament industry by destroying the power station and its electric transformers in Elektrozavodsk, and to secure that town, including port and train station.

Click to see 4 other missions by this author.

Review by hoz


There is a brief introduction cut scene which pans over the camp from where you will begin your journey to the power stations. The choice of music here is ok, it rev's you up as begin your adventure. The intro can be disabled in the multiplayer lobby options.


The briefing is well laid out for the team. There is lots of detail in the notes section and you learn about the enemy forces and their abilities, the author provides some excellent background information here about the commander you're looking for. You're provided with some detailed photographs through out the notes section and they are a nice added touch to the mission. The author Fleepee also provides credits about scripts he used, beta testers and information on how the mobile respawn/revive is configured. Destroy the Power Station is also available in English and French. There are several multiplayer options which really helps the replayability, those include Time of Day, Number of Revives, Grass Height, View Distance, Intro Cutscene, and Mobile Respawn.


Destroy the Power Station, just as the name infers, is indeed the primary objective for this mission. Your task takes you and your 7(3 groups of 8) team mates into the streets of Elektrozavodsk with some close combat fighting, working your way through the industrialized city. There are plenty of smart East units with deadly accuracy as you approach the tower so you really need to take your time. A good strategy is to move the mobile respawn up with you and put it in a safe spot. There are plenty of kills to be had but there is also a good chance you will die as you move closer into town.

The mission can be tackled from a variety of angles and approaches.  If you try to enter from the north you are bombarded with some heavy vehicles and lots of infantry.  If you take the path through the city there will be alot of resistance as well. 

The mission can turn into a run and gun battle for the player if you don't end up working together with plenty of deaths for the players. Thankfully Fleepee included the ability for the AI to respawn the player.


The author has included some custom voice work and radio chatter, this really helps to add to the overall atmosphere of the mission. The voices work is done by the author himself with english being his second language so kudos putting in the effort!


Destroy the power station can be a wee bit on the long side with just 3 or 4 players. If you filled the slots the mission would play much quicker, but our test runs featured 3 and 4 players (medium skilled) lasted well into 1.5 -2 hours. I think the mission could be played by a wide range of player skills and still be enjoyable for all.

You can view the beta thread here.

Search OFPEC Missions Depot


Register a tag, browse for addon keys...

Sound Library

Need sound effects for your mission? Find them here...