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Author Topic: speed activasion  (Read 555 times)

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_DaRkMaN_

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speed activasion
« on: 24 Mar 2003, 22:30:49 »
I want a trigger to activate when aP is driving over 1 in speed. i did like this:

In aPs init i wrote this:
speedOfUnit=speed aP

And in a trigger i wrote this in the condition field:
speedOfUnit > 1

but the trigger only got activated if i was driving over 1 in speed directly when the mission started, if I waited some seconds before driving the trigger didnÂ't activate.

Why wont the trigger activate and how should i do to get a thing to happen when aP is driving over 1 in speed?

Offline macguba

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Re:speed activasion
« Reply #1 on: 24 Mar 2003, 22:53:34 »
You set the variable speedofunit at a certain point in time - the start of the mission.    A variable will keep the same value until you change it.

All you need to do is lose the variable.   In your trigger write

speed aP > 1

and it will activate.

PS - if you want a trigger to fire at the very start of mission in the condition field write

true
« Last Edit: 24 Mar 2003, 22:54:10 by macguba »
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