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Author Topic: Ballistic Addon Studios Update Thread  (Read 193430 times)

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KamikazePilot

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Re:Ballistic Addon Studios Update Thread
« Reply #900 on: 12 Sep 2003, 01:28:16 »

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I have a gut feeling that this is going to be the best friggin' island ever released ;) :joystick: :thumbsup:
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FACT!

KyleSarnik

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Re:Ballistic Addon Studios Update Thread
« Reply #901 on: 12 Sep 2003, 01:44:19 »
Erm whats the progress on the updated rangers and littlebirds??

futurehornetdriver

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Re:Ballistic Addon Studios Update Thread
« Reply #902 on: 12 Sep 2003, 05:26:43 »
Erm whats the progress on the updated rangers and littlebirds??
ummm....ditto ???

viper172

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Re:Ballistic Addon Studios Update Thread
« Reply #903 on: 12 Sep 2003, 14:52:39 »
i think i know the answer (wait and see)

Offline FA Dalai Lamar

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Re:Ballistic Addon Studios Update Thread
« Reply #904 on: 15 Sep 2003, 07:16:45 »
Yall didn't shelve the sweet Uaz BRDM pack did you?...haven't heard anything bout it in a while....Just checking as I literally drooled when I saw it.

Best Regards,

DL ;D

KamikazePilot

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Re:Ballistic Addon Studios Update Thread
« Reply #905 on: 16 Sep 2003, 00:56:22 »
thats suppose to be part of that pack

Homefry31464

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Re:Ballistic Addon Studios Update Thread
« Reply #906 on: 16 Sep 2003, 23:00:53 »
I think the OPFOR pack has the UAZ's and BRDM's.  It is usually a (very very) good thing if we don't hear any updates from BAS.  

Offline Fire-Fox

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Re:Ballistic Addon Studios Update Thread
« Reply #907 on: 16 Sep 2003, 23:24:43 »
Hi!

I have a short question: When will the Delta/Ranger/Spec ops weapons pack be released in a J.A.M. compatible version? Or will this feature come with the update of the DeRaW pack?
Sucks to see the bad guys running around with 24 grenades in their vests and maximum you can carry is 6  ;) (or 10 if you decide not to take any rifle ammo with you  :D).

Tigershark

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Re:Ballistic Addon Studios Update Thread
« Reply #908 on: 17 Sep 2003, 00:53:43 »
When the Rangers are re-released they will be JAM compatible.

SoldierX

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Re:Ballistic Addon Studios Update Thread
« Reply #909 on: 17 Sep 2003, 05:34:05 »
Is the sound for the m-4's gonna be changed to the same as the soar pilots m-4's?
« Last Edit: 17 Sep 2003, 05:35:25 by SoldierX »

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #910 on: 17 Sep 2003, 18:32:09 »
I think Tigershark's post says it all, doesn't it??

The pilots M4 use JAM so will the rangers m4 (and that means the same sound, cause sound is defined by the mag)

Offline Fire-Fox

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Re:Ballistic Addon Studios Update Thread
« Reply #911 on: 17 Sep 2003, 23:29:16 »
Hm, just an idea: Would it be possible to add a small satchel charge (using one inventory slot) with smaller damage to the SpecOps weapons?
*rememberstheSEBdeltaforce* ;)


With highest respect for your outstanding work,
Fire-Fox

SoldierX

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Re:Ballistic Addon Studios Update Thread
« Reply #912 on: 18 Sep 2003, 00:59:13 »
it's gonna suck if the sound for the ranger/delta's m-4 is changed.

Cpt. FrostBite

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Re:Ballistic Addon Studios Update Thread
« Reply #913 on: 20 Sep 2003, 15:24:25 »
The sound for the rangers m4's will be the same as the Pilot's M4. Because they both use the JAM addon. If you don't like the sounds of JAM, you have a problem since a lot of teams will use JAM.

But if you really don't like JAM; The R/D addon will still have the old mags and these can be used also.

Eviscerator

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Re:Ballistic Addon Studios Update Thread
« Reply #914 on: 20 Sep 2003, 20:07:37 »
The sound for the rangers m4's will be the same as the Pilot's M4. Because they both use the JAM addon. If you don't like the sounds of JAM, you have a problem since a lot of teams will use JAM.

But if you really don't like JAM; The R/D addon will still have the old mags and these can be used also.

Actually...no, the sounds and ballistic characteristics will be changed to match JAM, so the user wont notice a difference.