Home   Help Search Login Register  

Author Topic: ZSU-57-2 anyone ?  (Read 1386 times)

0 Members and 1 Guest are viewing this topic.

Aeon

  • Guest
ZSU-57-2 anyone ?
« on: 10 Mar 2003, 02:46:52 »
I made a nice Anti-Aircraft Artillery code
You can select distance to ignite shell explosion, AI make a pretty good work with it :)
I'm looking for a model

Offline Kuro

  • Former Staff
  • ****
  • 2./FschJgBtl 251 Green Devils
    • VBS2 Mission Download Site
Re:ZSU-57-2 anyone ?
« Reply #1 on: 10 Mar 2003, 04:07:23 »
Hey Aeon,

the picture is funtastic. I am really looking forward to AddOns with this. I have seen some AAA Models on http://ofp.gamezone.cz/index.php?newlang=eng i think if you write the modelers a mail with that jpg attached they are more than happy to include this into their model.

Greetings
Kuro


Offline Nixer6

  • Members
  • *
Re:ZSU-57-2 anyone ?
« Reply #2 on: 10 Mar 2003, 20:04:33 »
Aeon,

This got me to thinking. :o

  There's no way I could script it, but, I have Read that the AC 47 or AC 130 gunship is not possible in OFP.

  I should think that it would be possible to make a script that would "simulate" a AC 130 circling overhead and have multiple gunstrikes and tracers.

  Would it be possible? What about aircraft engine sounds as it circles?

 Just wondering if it could be done. :)
Why do I have to be a Rocket Scientist to make a good mission?

Aeon

  • Guest
Re:ZSU-57-2 anyone ?
« Reply #3 on: 11 Mar 2003, 11:03:29 »
I'm not sure but I think it's possible, create VulcanCannon ammo, then give it direction and speed with SetVelocity...etc

Nokic

  • Guest
Re:ZSU-57-2 anyone ?
« Reply #4 on: 11 Mar 2003, 15:01:01 »
Looks cool, gimme ;D