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Author Topic: medevac  (Read 640 times)

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Offline libriut99

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  • 2b or not 2b, who cares ???
medevac
« on: 24 Jan 2003, 08:50:16 »
hello all ....
I'm trying to build a medevac script for seb_nam pack dustoff helo .
what I want to do is orginise all the wounded in an array and then bring a helo to get them out . but I'm having a lot of problems with that .

if you have any ideas I would like to hear it ....

THKs...
before 'Zee germans get there ...

HuNtA

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Re:medevac
« Reply #1 on: 03 Feb 2003, 11:14:43 »
To get it to work when he is hurt in the trigger condition field say:
playernamedammage == 0.1