Home   Help Search Login Register  

Author Topic: Timer bomb on car  (Read 1873 times)

0 Members and 1 Guest are viewing this topic.

nt3n

  • Guest
Timer bomb on car
« on: 04 Jan 2003, 20:13:47 »
This is my first script and simulates the explosion of a bomb set on a car after a timer of x seconds has activated!!!

download it here!!

if you find some bugs, report them at my email, or using this forum!!!

credits:
nt3n: code

thanks to g3n3s1s for beta testing...

nt3n  ::)

nt3n

  • Guest
Re:Timer bomb on car
« Reply #1 on: 06 Jan 2003, 18:03:20 »
as someone noticed, there is a little mistake in the demo mission i released with the script as the init field said

this addaction ["Blow bomb (30 sec)", "arm.sqs"]

and that's wrong because arm.sqs was the original name of the script that i changed just before uploading it here with blowbomb.sqs, but in the mission i did not... sorry...

to fix the bug, just type:

this addaction ["Blow bomb (30 sec)", "blowbomb.sqs"]


sorry  :-\  ;D

nt3n

Loc-Dog

  • Guest
Re:Timer bomb on car
« Reply #2 on: 14 Jan 2003, 04:15:28 »
I would suggest you use this simple line to blow up stuff instead
Code: [Select]
Bomb="laserguidedbomb" Camcreate(getpos unit)It can explode a chopper in mid air as well.