I have a script where I control a unit.
I only let the server execute the file, because i don't want the client and the server fighting each other wheter the unit should go one way or another (altough the server is always right), so for this reason I execute it locally.
the problem is that when this unit play's a sound, it can only be heard on the local machine.
I've tried creating an invisible unit or gamelogic and make it play the sound (command "say"), but since the unit it's creating locally, the results are the same.
It's basically a zombie script that when you are close, it hits you, so every time this happens a sound is played.
I need that sound to be heard on all computers at the same time (with command "say"), but I can't figure out how.