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Author Topic: Learning to script on multiplayer servers.  (Read 1105 times)

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Offline krazym4n

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Learning to script on multiplayer servers.
« on: 13 Feb 2011, 17:41:41 »
Greetings everyone!

 I would like to know a step by step process about running a script to execute on a multi-player server. After finishing writing a code how would you run that script on a multiplayer server? Does the file need to be placed in a specific folder pertaining and then executed?? The file must be saved as a .sqf extension? Thanks for taking the time to respond.

Offline i0n0s

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Re: Learning to script on multiplayer servers.
« Reply #1 on: 14 Feb 2011, 09:06:48 »
They're normal scripts. The only thing to watch is locality.

Offline krazym4n

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Re: Learning to script on multiplayer servers.
« Reply #2 on: 01 Mar 2011, 19:26:11 »
I'll create a more detailed example.


I join an arma2 server lets say for example Zargabad life. I would like to run my script on the server to spawn a weapon (FAL). How can I run my script on the server without having access to any of the server files? Packet editor to run a script written in c++?


Thanks for your time and help.