Hi guys,
I have a bit of a complicated one for you. Hopefully someone could help me with the answer. Don't worry! You'll be fully credited in the mission design notes as this will be an deciding factor in the completion of this mission.
I have experience at implementing scripts and creating basic .sqs/.sqf files. However, with this particular problem I simply don't know where to start. Simply put: "How does one go about eating an elephant?".
I am looking to create a mission [in ACE 1.09 / ARMA 1.18] where two sides will fight for the claim of a specific item hereby referenced as "disk". The disc will have to be taken to either the western or eastern side of the map by boat or by helicopter. Problems I am experiencing are:
1. Once I find a suitable item model how do I make that item's location appear on map so that it can be tracked [as if it had a tracking beacon built in]? This of coarse has to work even if it is carried by a player and be viewable by ALL SIDES so the enemy team can hunt the other side. It would also have to be traceable if it is dropped or if the player is in a vehicle.
2. I would also have to figure out how to make sure it cannot be placed into an ammobox/vehicle in case the ammobox/vehicle were destroyed and the item were lost causing the mission to become unplayable.
3. How do I get the item to be picked up in the inventory, have a weight of 1 Kg and be carried by a player?
4. If the item is on a player who happens to be in a vehicle/heli how can I make sure that if the vehicle is destroyed the item is placed on the ground near the wreck?
5. If the player takes the item in a heli/boat and it is destroyed how can I make sure the item either returns to shoreline OR becomes a buoy so it is easily seen and retrievable by the driver of any boat/heli that is first to come near it?
UPDATE: So far I know how to create the marker for a moving AI unit:
;this will place a moveable red "Dot" marker that will represent the disk's position on the map
#top
createMarker ["diskmarker", getPos disk]
"diskmarker" setMarkerPos getpos disk
"diskmarker" setMarkerColor "ColorRed"
"diskmarker" setMarkerType "Dot"
"diskmarker" setMarkerSize [0.6, 0.6]
goto "top" But the rest still stands. How do I apply this for an item picked up by a unit?
As you can see this is a big problem but I am sure that if I can resolve these issues I can create a VERY interesting multiplayer mission. I look forward to your suggestions.
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P.S Shameless plug! Anyone looking to play on ACE1.09, ARMA 1.18 join my Steam Community 'Secret Combined Forces' (
http://steamcommunity.com/groups/secretcombinedforces). We have got a lot of active members and play co-ops every Sunday night GMT. My name is djinn08 on steam and we are looking for good team players with TS3! Over and Out!