I have been struggling with something fro a couple of days now and thought i would ask for some ideas /poiners/ help!!
Ok here goes .
My island set up.
dbo wall is configged as Land_dbo_wall so all good there for visitor .
my wall has Hitpoints just like Bis buildings everything is configged correctly ,i have tested them when placed in editor and all works well, i hit it the hole appears i walk through , i satchel it after that it all falls down like a house and the rubble (ruins appears).
Now when i do the same to a wall placed in visitor , it ignores the hit points weakens the armour ( might be pscycological) and simply falls like a house no rubble.
so far i have tried the following without sucess.
1 .binarising before placing in visitor , nil sucess.
2 .added Map Building and class Building to geo lod propertites . no success.
3. configged the building inside the island cfg ( this made it work in arma 1, did away need for p/dbo). no sucess.
4. took the dbo_wall out of the namespace folder and rpatthed to p: direct , and olnly placed the cpp file inside the dbo_wall folder and then placed those in my name space p:/dbo_wall .no sucess.
5 tired number 4 binarised and unbinarised ,added model.cfg to the namespace dbo_wall folder when unbinned. no sucess
over to anyone who has achieved success or has anymore ideas .
thanks in advance . db Again i reiterate the addon works fine with no error reprts in Bin log or arma.rpt. when placed via the editor