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Author Topic: Weapon Loadouts  (Read 1804 times)

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Offline Acid

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Weapon Loadouts
« on: 18 Sep 2009, 22:34:20 »
What .pbo holds this information ?  I tryed looking for this within mission files and couldnt find anything related so im assuming this is stored elsewhere since, the teams weapon loadouts, what they start with on every mission seems to be the same  :scratch:

Offline Fincuan

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Re: Weapon Loadouts
« Reply #1 on: 19 Sep 2009, 00:07:31 »
Assuming you're talking about Razor team in the campaign: Don't they usually just start with the weapon loadout specific to their role? In some missions the previous loadout carries from one to another(iirc one example is from "Delaying the Bear" to "Badlands") , but in most cases it defaults back to what the config says.

Offline Acid

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Re: Weapon Loadouts
« Reply #2 on: 19 Sep 2009, 00:13:22 »
Quote
but in most cases it defaults back to what the config says.
And what config is that ?

Offline Fincuan

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Re: Weapon Loadouts
« Reply #3 on: 19 Sep 2009, 00:21:01 »
I suggest you get the A2 allInOne.cpp from DevHeaven and see there. They're under the cfgVehicles-class, classnames are something like FR_Sykes, FR_Cooper, etc... I don't know what physical file they're in, but that's not something you even need to know to change them.

Offline Acid

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Re: Weapon Loadouts
« Reply #4 on: 19 Sep 2009, 01:17:50 »
I found it, its all in config.bin in characters2.pbo