Ok lets see here. First i suggest u change the names u use in description.ext to something like this
class CfgMusic
{
tracks[]=
{
song1
};
class song1
{
name = "song1";
sound[] = {\music\song1.ogg, db+30, 1.0};
};
};
Didnt work?! Make sure that the file is in the right directory and that the folder is named properly. So if u say that its in \music\song1.ogg directory then check if ur folder is named Music and is in the mission folder.
Didnt work?! Then check the sound file itself. Make sure that it is converted at Frequency 44100Hz, 128kbps Bit Rate, 16 bit, stereo, Encoding - Constant Bitrate!!! I suggest u use dbPowerAMP simple and easy to use and does the job well.
Didnt work?! Well then i guess ill have to check ur mission, sound file, description.ext and everything that u r doing. Another alternative is i can make a simple small mission and u can go from there. Check the description.ext with urs, try playing ur sound file in the mission. SO if its not gonna work then ull know that u havent converted it properly.
Well besides that, i think is all im gonna have to say for now. Let me know if u r experiencing any problems and what kind.
Cheers