Hi again,
This shoud probably be in the MP section but I remembered I had made the thread. I have only recently been able to test this in multiplayer, and there are some problems.
If a client is the group leader, everyone in the group is simply ejected from the chopper and falls into the sea, except for the server player who is transported into the zodiac.
If the server is group leader, everyone including him is moved into the zodiac, except client players who are dropped in the drink! Here's my script. R1 is the zodiac, ch1 is the chopper, sarge is the group leader.
~0.1
"unassignVehicle _x" forEach units group1
"_x action [""eject"", ch1]" forEach units group1
~0.1
"_x moveincargo r1" foreach [ sas1, sas2, sas3, sas4 ]
sarge moveindriver r1
~2
Would it work if I assigned everyone as cargo to the zodiac before moveincargoing them? Should I moveincargo the units individually with a short delay in between?
Any help appreciated!