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Author Topic: Parachutes  (Read 854 times)

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Offline trooper543

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Parachutes
« on: 31 Dec 2008, 14:23:51 »
First and Foremost if i have posted in the wrong topic then i apologize in advance

What i am trying to find out is how to config a custom parachute that will be used with our  custom troop pack. The problem that i have at the moment is that the custom chute works on its own but i cannot find where and how i can replace the default chute (ParachuteWest) with our chute.

If anyone can shed some light on this it would be most appreciated. Many thanks in advance

Offline Gnat

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Re: Parachutes
« Reply #1 on: 01 Jan 2009, 04:45:03 »
hmmmm .... looked through the various configs etc, can't see it as definable ... seems to be hard-coded at a guess.

Offline Planck

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Re: Parachutes
« Reply #2 on: 01 Jan 2009, 13:50:16 »
Something along these lines perhaps:

Code: [Select]
class cfgVehicles
{
  class ParachuteBase;
  class yourParachuteBase: ParachuteBase
  {
    ......
    ......
    ......
  }:

  //Overriding ArmA class
  class ParachuteWest: yourParachuteBase
  {
    ......
    ......
    ......
  };

  //Overriding ArmA class
  class ParachuteEast: yourParachuteBase
  {
    ......
    ......
    ......
  };

  //Overriding ArmA class
  class ParachuteC: yourParachuteBase
  {
    ......
    ......
    ......
  };

  //Overriding ArmA class
  class ParachuteG: yourParachuteBase
  {
    ......
    ......
    ......
  };
};

Hopefully this is what you meant.


Planck
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Offline trooper543

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Re: Parachutes
« Reply #3 on: 03 Jan 2009, 16:32:23 »
@ Planck

Thanks for that will try that route

@ Gnat

thanks for the response as always