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Author Topic: Removing map objects?  (Read 2859 times)

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Offline The-Architect

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Removing map objects?
« on: 28 Aug 2008, 16:33:46 »
Is there a quick and easy way for someone (me) to open up an existing map and delete a few hundred objects, then pack it up again and use it?

Possible or do I need to really learn the tools to do this?
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Gnat

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Re: Removing map objects?
« Reply #1 on: 28 Aug 2008, 16:50:19 »
Questions first ...
"Existing map"? You mean a project that you have started or someone else map?
If its your project I'd obviously say yes, but if its someone elses project (including BIS), unless you have their development files (.pew file for a start), there is nothing you can do as I understand it. Its not possible to reverse engineer through typical methods / tools.

Offline Planck

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Re: Removing map objects?
« Reply #2 on: 28 Aug 2008, 16:56:25 »
Aye, not really possible unless you have the .pew and will then repack it all up and binarize it again with edits.


Planck
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Offline The-Architect

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Re: Removing map objects?
« Reply #3 on: 28 Aug 2008, 17:28:56 »
It is the BIS Sahrani file I wanted to adjust. I wanted to half the amount of trees. So you guys reckon the .pew file isn't available?
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Planck

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Re: Removing map objects?
« Reply #4 on: 28 Aug 2008, 19:21:53 »
I doubt you will ever get your paws on BI's sahrani .pew file, good luck if you want to try and ask for it.   ;)


Planck
I know a little about a lot, and a lot about a little.