Author Topic: modded Warfare Error?  (Read 701 times)

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Offline Inkslinger

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modded Warfare Error?
« on: 14 Jun 2008, 12:18:14 »
I needs some help with a script :dunno:

Ive Modded a vs. of Warfare 1.0, added some units, some weapons, and boosted the RACS in it. It seems to run very stable but I keep getting this Error pop up.

__________________________________________________________________________________________________ ____
'...rType = _soldierType};

_leader = _team |#|CreateUnit [_leaderType,_position,[],0.5...'
Erro Type Any, expected String
__________________________________________________________________________________________________ ____

So far Ive only been able to find 1 sqf that has a line like that, its in the Server/AI/AITownDefenses.sqf, the part that it refers to is this:

_opposingSide = East;
_soldierType = WSOLDIER;
if (_side == East) then {_opposingSide = West;_soldierType = ESOLDIER};

_team = CreateGroup _side;

//If defense type is a vehicle then make the leader a soldier & move into vehicle.
_leaderType = _unitTypes Select 0;
if (!(_leaderType In soldierUnits) || _defensesOnly) then {_leaderType = _soldierType};

_leader = _team CreateUnit[_leaderType,_position,[],0.5,"FORM"];
_leader SetSkill 0.5;
[_leader,_position,50] Call PlaceSafe;
_position = GetPos _leader;
[_leader,_side] Call InitUnit;

if (!_defensesOnly) then

Anybody see anything wrong here or know exactly what the error means? Ive noticed that ive never seen any town defense group being created for the west side.

Offline r6751

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    • WW2 - The Big One
Re: modded Warfare Error?
« Reply #1 on: 02 Apr 2009, 23:58:54 »
It looks like your variable _team doesn't contain the type of unit being created, such as "SoldierWG". The system doesn't know what type to create.
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