// Using the Toolbox
The Toolbox action will appear in the action menu, and each of the options is self-explanatory.
Unfortunately it's only for single-player, but units in your group can be instructed to use the Toolbox.
// Features
1. Jedi Mind Trick
Setcaptive true all units in player's group. Toggles on/off.
2. Jedi Heal
Heals player and units of the same side near the player.
If there are many units near the player, the nearest is healed.
3. Focus
Also known as 'bullet-time'. Toggles on/off.
4. Transporter
Activates a single map-click which transports all units in player's group to the clicked coordinates.
If units are within vehicles, vehicles will be transported too.
Must be activated before each transport.
5. Light
Creates a ring of hovering flares around the player. Toggles on/off.
6. Kevlar
Simulates personal armour.
Can be used by units in player's group.
Some shots will still kill the unit, even though the unit appears alive.
7. Equipment
Activates secondary dialog enabling custom loadout to be selected. Includes 'extras', and an ammocrate.
Can be used by units in player's group.
Side-specific.
8. Vehicles
Activates secondary dialog enabling empty vehicles to be spawned.
Includes a lockpick which unlocks locked vehicles. No really, it does.
Additional features can be activated while in a vehicle:
a) Repair - repairs damage.
b) Booster - will give a 5-second burst of speed. Cumulative.
c) Shield - will protect the vehicle from most damage, depending on vehicle type.
d) Extras - will equip the vehicle with extra weapons. Only applicable to vehicles with gunners.
Side-specific.
9. Spawn
Activates secondary dialog enabling the following options:
a) Air support - a manned chopper will randomly patrol the area around the player. Side-specific.
b) Armoured support - a manned tank will randomly patrol the area around the player. Side-specific.
c) Special Ops - three highly-skilled units will randomly patrol the area around the player. Side-specific.
d) Cover - a three-sided enclosure will appear in front of the player, with a medical jeep behind.
e) Minefield - a line of 8 mines will appear evenly spaced in the direction the player is facing.
10. Weather
Activates secondary dialog enabling the weather to be set.
11. SatComm
Activates satellite view dialog.
Any markers placed during the mission will be listed in the dialog, and can be navigated to.
View can be zoomed and finely tuned horizontally and vertically.
Dialog graphic will change at night.
Includes night vision function.
Includes DeathBeam...
12. Save
Creates restore point.
Found a few remaining bugs lurking around. Repackaged and uploaded (top post).