Thanks for these nice scripts and function files, Raptorsaurus... very impressive i must say!
I played a bit with the parameters, and noticed that the horizontal speed is always calculated in relation to the time that is needed to the target position by having initial vertical speed, gravity and the start position.

I setpos“ed the object higher into the air, and your script was able to make it look like a bomb which is guided to its target.
After my current mission project, i think, i want to use that script for an airsrike mission.
