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Author Topic: They move, and get them self killed....  (Read 1144 times)

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Offline The_Bishop_Ghost

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They move, and get them self killed....
« on: 04 Aug 2007, 14:39:08 »
Okay. Im makeing (mostly just for the fun of it) a campaing for OFP.
And I ran into a snag of sorts

the mission is basicly this:

A SEAL team is to keep the soon to be exiled president of Tonali safe in a warehouse until a group of marines get there to evacte the president and his familiy. The marines comes in in a helikopter and makes there way to where the PF is suppossed to wait, and then escort them toa second helikopter går get them to safty. The only problem is that the PF dosenät wait where they are suppossed to instead running/walking out of the area, and thus geting themself killed.

How do I fix this?
Don't ask about my spelling. I know it sucks

Offline JasonO

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Re: They move, and get them self killed....
« Reply #1 on: 08 Aug 2007, 04:38:19 »
this allowfleeing 0

do that for each unit in it's init field.

Offline Tyger

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Re: They move, and get them self killed....
« Reply #2 on: 08 Aug 2007, 19:05:41 »
If that doesn't work then try chaning their behaviour to careless.

Also, as a last resort, you can doStop unit but getting them unstopped is a chore sometimes.
"People sleep soundly at night only because rough men stand ready to do violence on their behalf." - George Orwell

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