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Author Topic: "Bullet Noise" Release  (Read 2794 times)

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Offline DEADRABBIT

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"Bullet Noise" Release
« on: 03 Oct 2006, 16:42:37 »
This is a simple script pack, named "Bullet Noise". It simulates the snapping and cracking noises of passing close-proximity bullets going faster than the speed of sound. I was inspired by dslyecxi's notion of a BF2 mod that introduced the effect. I decided to do the same with OFP and I have finished it. I made a release version and I hope I got all the bugs out. I tested it pretty thorough and tried almost everything to make it very efficient. It is also multiplayer compatible, since the scripts are client-side programmed (there is no need for cleint->server->client programming).

Quote from: readMe
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Credits:
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- Written, compiled and BETA tested by DEAD RABBIT
- Sound effects provided by dslyecxi
- dirtopos and distancexyz functions by snYpir
- arrayelementdelete funtion based upon KTottE's arrayshift function
- OFPEC for providing the many resources

Download link (Version 1.01)

*Updated version
« Last Edit: 18 Oct 2006, 17:17:52 by DEADRABBIT »