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Author Topic: An object triggering an objective complete  (Read 2156 times)

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thirdrm

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An object triggering an objective complete
« on: 25 Sep 2006, 23:26:16 »
I was wondering how to make it so that destroying a object triggers an objective complete. For example destroying a downed blackhawk or mh47.

Offline Seven

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Re: An object triggering an objective complete
« Reply #1 on: 26 Sep 2006, 00:16:14 »
Simply name ur object f.e. blackhawk1 & in a trigger put:
Code: [Select]
conditionfield: !(alive blackhawk1)
activation:      "1" ObjStatus "Done"; hint "Well done by erasing our traces";