Home   Help Search Login Register  

Author Topic: An object triggering an objective complete  (Read 1215 times)

0 Members and 1 Guest are viewing this topic.

thirdrm

  • Guest
An object triggering an objective complete
« on: 25 Sep 2006, 23:26:16 »
I was wondering how to make it so that destroying a object triggers an objective complete. For example destroying a downed blackhawk or mh47.

Offline Seven

  • Members
  • *
  • Am I a llama?
Re: An object triggering an objective complete
« Reply #1 on: 26 Sep 2006, 00:16:14 »
Simply name ur object f.e. blackhawk1 & in a trigger put:
Code: [Select]
conditionfield: !(alive blackhawk1)
activation:      "1" ObjStatus "Done"; hint "Well done by erasing our traces";