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Author Topic: retry points  (Read 1086 times)

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Offline westy159

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retry points
« on: 15 Dec 2005, 23:36:57 »
i would like a retry point in my mission just before the player gets to the part of the mission where the action begins.

Im guessing that its a script that can be put into one of the fields of a trigger which is good. I will just have a 'West, Present' trigger with the script in the box that its meant to be in.

What is the script though?

Thankles
« Last Edit: 15 Dec 2005, 23:39:13 by westy159 »

Offline The-Architect

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Re:retry points
« Reply #1 on: 15 Dec 2005, 23:44:39 »
Make a trigger in the area you want the rewtry to be, in the On Activation field put:

SaveGame

Then click Ok.

Now select the Groups tab and drag a line to your player.
Done.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Planck

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Re:retry points
« Reply #2 on: 15 Dec 2005, 23:45:53 »
saveGame?


Planck
I know a little about a lot, and a lot about a little.

Offline westy159

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Re:retry points
« Reply #3 on: 16 Dec 2005, 00:18:56 »
wow its that simple? thanks