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Author Topic: game logic activated trigger?  (Read 802 times)

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Offline royalman51

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game logic activated trigger?
« on: 21 Oct 2005, 14:02:04 »
How can you make a game logic activate a trigger? ???

Offline THobson

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Re:game logic activated trigger?
« Reply #1 on: 21 Oct 2005, 14:37:37 »
You mean by whether or not it is present?  Have you tried grouping it with the trigger?

Offline 456820

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Re:game logic activated trigger?
« Reply #2 on: 23 Oct 2005, 14:56:42 »
give it 2 waypoints i think
the first one needs to be a condition ie : this waypoint is activated when this condition is true or whatever

then on the next waypoint's on activation put trigactiv = true

and now create that trigger in the condition put trigactiv
and then fill in the activation field to whatever you want

but i cant see why you need a game logic to trigger a trigger can you just use the condition in the triggers box ? or have i got the wrong end of the question